Files
ueblueprint/js/template/pin/Vector2DPinTemplate.js
barsdeveloper 23ee628e28 Refactoring entities (#23)
* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
2024-09-08 11:46:36 +02:00

45 lines
1.4 KiB
JavaScript

import { html } from "lit"
import NumberEntity from "../../entity/NumberEntity.js"
import Vector2DEntity from "../../entity/Vector2DEntity.js"
import INumericPinTemplate from "./INumericPinTemplate.js"
/**
* @extends INumericPinTemplate<Vector2DEntity>
*/
export default class Vector2DPinTemplate extends INumericPinTemplate {
#getX() {
return NumberEntity.printNumber(this.element.getDefaultValue()?.X.valueOf() ?? 0)
}
#getY() {
return NumberEntity.printNumber(this.element.getDefaultValue()?.Y.valueOf() ?? 0)
}
/**
* @param {Number[]} values
* @param {String[]} rawValues
*/
setDefaultValue(values, rawValues) {
const vector = this.element.getDefaultValue(true)
vector.X.value = values[0]
vector.Y.value = values[1]
this.element.setDefaultValue(vector)
}
renderInput() {
return html`
<div class="ueb-pin-input-wrapper">
<span class="ueb-pin-input-label">X</span>
<div class="ueb-pin-input">
<ueb-input .singleLine="${true}" .innerText="${this.#getX()}"></ueb-input>
</div>
<span class="ueb-pin-input-label">Y</span>
<div class="ueb-pin-input">
<ueb-input .singleLine="${true}" .innerText="${this.#getY()}"></ueb-input>
</div>
</div>
`
}
}