Files
ueblueprint/js/UEBlueprintSelect.js
2021-09-29 22:39:41 +02:00

60 lines
2.4 KiB
JavaScript

export default class UEBlueprintSelect {
constructor(blueprintNode, options) {
/** @type {import("./UEBlueprint.js").default;}" */
this.blueprintNode = blueprintNode;
this.mousePosition = [0, 0];
this.clickButton = options?.clickButton ?? 0
this.exitSelectAnyButton = options?.exitSelectAnyButton ?? true
let self = this
this.mouseDownHandler = function (e) {
switch (e.button) {
case self.clickButton:
self.clicked([e.offsetX, e.offsetY])
break
default:
if (!self.exitSelectAnyButton) {
self.mouseUpHandler(e)
}
break
}
}
this.mouseMoveHandler = function (e) {
e.preventDefault()
let scaleCorrection = 1 / self.blueprintNode.getScale()
const targetOffset = e.target.getBoundingClientRect()
const currentTargetOffset = e.currentTarget.getBoundingClientRect()
let offset = [
e.offsetX + targetOffset.x * scaleCorrection - currentTargetOffset.x * scaleCorrection,
e.offsetY + targetOffset.y * scaleCorrection - currentTargetOffset.y * scaleCorrection
]
self.blueprintNode.doSelecting(offset)
}
this.mouseUpHandler = function (e) {
if (!self.exitSelectAnyButton || e.button == self.clickButton) {
// Remove the handlers of `mousemove` and `mouseup`
self.blueprintNode.getGridDOMElement().removeEventListener('mousemove', self.mouseMoveHandler)
self.blueprintNode.finishSelecting()
document.removeEventListener('mouseup', self.mouseUpHandler)
}
}
let gridElement = this.blueprintNode.getGridDOMElement()
gridElement.addEventListener('mousedown', this.mouseDownHandler)
gridElement.addEventListener('contextmenu', e => e.preventDefault())
}
unlistenDOMElement() {
this.blueprintNode.removeEventListener('mousedown', this.mouseDownHandler)
}
clicked(position) {
// Attach the listeners to `document`
this.blueprintNode.getGridDOMElement().addEventListener('mousemove', this.mouseMoveHandler)
document.addEventListener('mouseup', this.mouseUpHandler)
// Start selecting
this.blueprintNode.startSelecting(position)
}
}