barsdeveloper bb24486303 Grammar refactoring
* Grammar refactoring WIP

* ISerializer.grammar

* Fixing various bugs in the grammar

* Small touch that improoves performance

* Fix unknown values grammar

* Various fixes

* Serialization refactoring to drop suboject logic

* Details fixed

* Entity attributes initialization refactoring

* JSDoc error fixed

* Rename value key to default

* Remove useless default

* Revert string keys
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UEBlueprint

A stand alone editor implementation of the UE's Blueprint visual language. (WIP)

Features:

  • Intercommunicates with UE (can copy nodes both ways).
  • Can be used as a WEB library to visualize, interact and modify Blueprint graphs.
  • Can be used inside VS Code to operate directly on files from a UE project (in the future).
  • Graph shown is pixel-similar to how it appears in UE.
  • Graph behaves the same way as it does in UE (with the default settings).
  • All the information shown in he graph is just the one embedded in the serialized text (in VS Code it should be able to access assets also).
  • Modern object oriented, clean, JavaScript codebase.

How to use:

TODO

Description
Unreal Engine's Blueprint visualization web library
Readme MIT 11 MiB
Languages
JavaScript 88.9%
HTML 7.3%
SCSS 3.8%