mirror of
https://github.com/barsdeveloper/ueblueprint.git
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* Various fixes * Fix name from SettingsInterface * Allow path lookbehind for unknown keys entity * Subraph object name * Several fixes * Various fixes * Fix colors * Various pin types
44 lines
750 B
JavaScript
44 lines
750 B
JavaScript
import IEntity from "./IEntity.js"
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export default class RotatorEntity extends IEntity {
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static attributes = {
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...super.attributes,
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R: {
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default: 0,
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expected: true,
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},
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P: {
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default: 0,
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expected: true,
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},
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Y: {
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default: 0,
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expected: true,
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},
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}
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static {
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this.cleanupAttributes(this.attributes)
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}
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constructor(values) {
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super(values)
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/** @type {Number} */ this.R
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/** @type {Number} */ this.P
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/** @type {Number} */ this.Y
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}
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getRoll() {
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return this.R
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}
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getPitch() {
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return this.P
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}
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getYaw() {
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return this.Y
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}
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}
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