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59 lines
1.7 KiB
Markdown
59 lines
1.7 KiB
Markdown
# UEBlueprint
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A stand alone editor implementation of the UE's Blueprint visual language. (WIP)
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## Features:
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- Intercommunicates with UE (can copy nodes both ways).
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- Can be used as a WEB library to visualize, interact and modify Blueprint graphs.
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- Can be used inside VS Code to operate directly on files from a UE project (in the future).
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- Graph shown is pixel-similar to how it appears in UE.
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- Graph behaves the same way as it does in UE (with the default settings).
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- All the information shown in he graph is just the one embedded in the serialized text (in VS Code it should be able to access assets also).
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- Modern object oriented, clean, JavaScript codebase.
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## Demo:
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[Try it!](https://barsdeveloper.github.io/ueblueprint/)
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## Getting started:
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### Run locally
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1) Open a terminal in the main folder.
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2) Run the following commands.
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```sh
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npm install
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npm run build
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npx http-server
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```
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3) Open the link you see in the last message printed.
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### Use in a web page
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You can check `index.html` for a working example, the main steps are the following:
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1. Include `dist/css/ueb-style.css` stylesheet in your page.
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2. Define eventual CSS variables.
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```HTML
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<style>
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ueb-blueprint {
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--ueb-height: 500px;
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}
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</style>
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```
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3. Import the class Blueprint in JavaScript (this library uses modules).
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```HTML
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<script type="module">
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import { Blueprint } from "./dist/ueblueprint.js"
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</script>
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```
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4. Define your blueprint the by just writing the code inside a `ueb-blueprint`, inside a `template` element.
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```HTML
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<ueb-blueprint>
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<template>
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...
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</template>
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</ueb-blueprint>
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```
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