Files
ueblueprint/js/template/pin/BoolPinTemplate.js
barsdeveloper 23ee628e28 Refactoring entities (#23)
* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
2024-09-08 11:46:36 +02:00

47 lines
1.3 KiB
JavaScript

import { html } from "lit"
import BooleanEntity from "../../entity/BooleanEntity.js"
import MouseIgnore from "../../input/mouse/MouseIgnore.js"
import PinTemplate from "./PinTemplate.js"
/** @extends PinTemplate<BooleanEntity> */
export default class BoolPinTemplate extends PinTemplate {
/** @type {HTMLInputElement?} */
#input
#onChangeHandler = () => {
const entity = this.element.getDefaultValue()
entity.value = this.#input.checked
this.element.setDefaultValue(entity)
}
/** @param {PropertyValues} changedProperties */
firstUpdated(changedProperties) {
super.firstUpdated(changedProperties)
this.#input = this.element.querySelector(".ueb-pin-input")
}
setup() {
super.setup()
this.#input?.addEventListener("change", this.#onChangeHandler)
}
cleanup() {
super.cleanup()
this.#input?.removeEventListener("change", this.#onChangeHandler)
}
createInputObjects() {
return [
...super.createInputObjects(),
new MouseIgnore(this.#input, this.blueprint),
]
}
renderInput() {
return html`
<input type="checkbox" class="ueb-pin-input-wrapper ueb-pin-input" ?checked="${this.element.defaultValue?.valueOf() === true}" />
`
}
}