Files
ueblueprint/js/input/keyboard/KeyboardEnableZoom.js
barsdeveloper 7469d55518 Replace parsing and test libraries
* WIP

* WIP

* wip

* WIP

* Several fixes

* Tests wip port to playwright

* WIP

* Fix more tests

* Serialization tests fixed

* Several fixes for tests

* Input options types

* Type adjustments

* Fix object reference parser

* Tests fixes

* More tests fixes
2024-02-14 00:40:42 +01:00

35 lines
906 B
JavaScript

import KeyboardShortcut from "./KeyboardShortcut.js"
import Shortcuts from "../../Shortcuts.js"
import Zoom from "../mouse/Zoom.js"
/**
* @typedef {import("./KeyboardShortcut.js").Options & {
* activationKeys?: String | KeyBindingEntity | (String | KeyBindingEntity)[],
* }} Options
*/
export default class KeyboardEnableZoom extends KeyboardShortcut {
/** @type {Zoom} */
#zoomInputObject
/**
* @param {HTMLElement} target
* @param {Blueprint} blueprint
* @param {Options} options
*/
constructor(target, blueprint, options = {}) {
options.activationKeys = Shortcuts.enableZoomIn
super(target, blueprint, options)
}
fire() {
this.#zoomInputObject = this.blueprint.template.getZoomInputObject()
this.#zoomInputObject.enableZoonIn = true
}
unfire() {
this.#zoomInputObject.enableZoonIn = false
}
}