Files
ueblueprint/js/entity/ByteEntity.js
barsdeveloper 23ee628e28 Refactoring entities (#23)
* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
2024-09-08 11:46:36 +02:00

25 lines
567 B
JavaScript
Executable File

import P from "parsernostrum"
import IntegerEntity from "./IntegerEntity.js"
export default class ByteEntity extends IntegerEntity {
static grammar = this.createGrammar()
get value() {
return super.value
}
set value(value) {
value = Math.trunc(value)
if (value >= 0 && value < 1 << 8) {
super.value = value
}
}
createGrammar() {
return /** @type {P<ByteEntity>} */(
// @ts-expect-error
P.numberByte.map(v => new this(v))
)
}
}