Fix "Target" pins color

This commit is contained in:
barsdeveloper
2022-12-18 10:59:27 +01:00
parent 42b4cfd47b
commit 7ed36f21e5
3 changed files with 11 additions and 5 deletions

7
dist/ueblueprint.js vendored
View File

@@ -31,7 +31,6 @@ var t$1;const i$2=window,s$1=i$2.trustedTypes,e$1=s$1?s$1.createPolicy("lit-html
class Configuration {
static #pinColor = {
"/Script/CoreUObject.LinearColor": i$3`3, 76, 168`,
"/Script/CoreUObject.Rotator": i$3`152, 171, 241`,
"/Script/CoreUObject.Transform": i$3`241, 110, 1`,
"/Script/CoreUObject.Vector": i$3`215, 202, 11`,
@@ -85,9 +84,13 @@ class Configuration {
if (pin.entity.PinType.PinCategory == "struct" || pin.entity.PinType.PinCategory == "object") {
switch (pin.entity.PinType.PinSubCategoryObject.type) {
case "ScriptStruct":
case "/Script/CoreUObject.ScriptStruct":
return i$3`0, 88, 200`
default:
if (pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")) {
if (
pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")
|| pin.entity.getDisplayName() === "Target"
) {
return Configuration.#pinColor["/Script/Engine.Actor"]
}
}

File diff suppressed because one or more lines are too long

View File

@@ -7,7 +7,6 @@ import { css } from "lit"
export default class Configuration {
static #pinColor = {
"/Script/CoreUObject.LinearColor": css`3, 76, 168`,
"/Script/CoreUObject.Rotator": css`152, 171, 241`,
"/Script/CoreUObject.Transform": css`241, 110, 1`,
"/Script/CoreUObject.Vector": css`215, 202, 11`,
@@ -61,9 +60,13 @@ export default class Configuration {
if (pin.entity.PinType.PinCategory == "struct" || pin.entity.PinType.PinCategory == "object") {
switch (pin.entity.PinType.PinSubCategoryObject.type) {
case "ScriptStruct":
case "/Script/CoreUObject.ScriptStruct":
return css`0, 88, 200`
default:
if (pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")) {
if (
pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")
|| pin.entity.getDisplayName() === "Target"
) {
return Configuration.#pinColor["/Script/Engine.Actor"]
}
}