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https://github.com/barsdeveloper/ueblueprint.git
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Refactoring entities (#23)
* Still WIP * WIP * ArrayEntity parsing fixed * Fix format text entity * Tests for various entity classes and update entity class implementations * More tests and fixed * More entities fixed * Simple entities serialization fixed * Entities tests fixed * Remove serialization bits * Fix Function reference * CustomProperties creating fixed * WIP * Better typing for grammars * Decoding code fixes * Fixing still * Several fixes * rename toString to serialize * Several fixes * More fixes * Moving more stuff out of Utility * Several fixes * Fixing Linear color entity print * Serialization fixes * Fix serialization * Method to compute grammar * Renaming fix * Fix array grammar and equality check * Fix inlined keys * Fix type * Several serialization fixes * Fix undefined dereference * Several fixes * More fixes and cleanup * Fix keys quoting mechanism * Fix natural number assignment * Fix Int64 toString() * Fix quoted keys for inlined arrays * Fix PG pins * Fix several test cases * Types fixes * New pin default value empty * Fix non existing DefaultValue for variadic nodes * Smaller fixes for crashes * Fix link color when attached to knot * Linking test and more reliability operations for adding pins * Improve issue 18 test * More tests and fixes * Fix enum pin entity * Remove failing test
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@@ -193,11 +193,24 @@ export default class OperationsNodes extends NodeTests {
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delegate: false,
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development: false,
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variadic: true,
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additionalTest: async (node, pins) => {
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additionalTest: async (node, pins, blueprintPage) => {
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for (const pin of pins) {
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expect(await pin.evaluate(pin => pin.template.renderIcon().strings.join("")))
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.toStrictEqual(SVGIcon.operationPin.strings.join(""))
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}
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let inputs = await node.locator(".ueb-pin-input").all()
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for (const input of inputs) {
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expect(await input.isChecked()).toBeFalsy()
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}
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await inputs[inputs.length - 1].check()
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expect(await inputs[inputs.length - 1].isChecked()).toBeTruthy()
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const variadic = blueprintPage.node.getByText("Add pin")
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await variadic.click()
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inputs = await node.locator(".ueb-pin-input").all()
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await inputs[inputs.length - 2].uncheck()
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for (const input of inputs) {
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expect(await input.isChecked()).toBeFalsy()
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}
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}
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},
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{
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@@ -276,11 +289,21 @@ export default class OperationsNodes extends NodeTests {
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delegate: false,
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development: false,
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variadic: true,
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additionalTest: async (node, pins) => {
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additionalTest: async (node, pins, blueprintPage) => {
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for (const pin of pins) {
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expect(await pin.evaluate(pin => pin.template.renderIcon().strings.join("")))
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.toStrictEqual(SVGIcon.operationPin.strings.join(""))
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}
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expect(await pins[0].evaluate(pin => pin.entity.DefaultValue.constructor.serialized)).toBeTruthy()
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expect(await pins[1].evaluate(pin => pin.entity.DefaultValue.constructor.serialized)).toBeTruthy()
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await pins[0].locator("ueb-input").fill("54")
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await blueprintPage.blur()
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expect(await pins[0].evaluate(pin => pin.entity.DefaultValue.constructor.serialized)).toBeTruthy()
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expect(await pins[0].evaluate(pin => pin.entity.DefaultValue.serialize())).toEqual('"54"')
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await pins[1].locator("ueb-input").fill("771")
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await blueprintPage.blur()
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expect(await pins[1].evaluate(pin => pin.entity.DefaultValue.constructor.serialized)).toBeTruthy()
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expect(await pins[1].evaluate(pin => pin.entity.DefaultValue.serialize())).toEqual('"771"')
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}
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},
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{
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