Refactoring entities (#23)

* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
This commit is contained in:
barsdeveloper
2024-09-08 11:46:36 +02:00
committed by GitHub
parent 31a07b992d
commit 23ee628e28
129 changed files with 8888 additions and 8584 deletions

View File

@@ -9,12 +9,12 @@ import VariableConversionNodeTemplate from "../node/VariableConversionNodeTempla
import VariableOperationNodeTemplate from "../node/VariableOperationNodeTemplate.js"
/**
* @template {TerminalAttribute} T
* @template {IEntity} T
* @typedef {import("../../element/PinElement.js").default<T>} PinElement
*/
/**
* @template {TerminalAttribute} T
* @template {IEntity} T
* @extends ITemplate<PinElement<T>>
*/
export default class PinTemplate extends ITemplate {
@@ -110,12 +110,12 @@ export default class PinTemplate extends ITemplate {
return SVGIcon.pcgStackPin
}
}
switch (this.element.entity.PinType?.ContainerType?.toString()) {
switch (this.element.entity.PinType?.ContainerType?.serialize()) {
case "Array": return SVGIcon.arrayPin
case "Set": return SVGIcon.setPin
case "Map": return SVGIcon.mapPin
}
if (this.element.entity.PinType?.PinCategory?.toLocaleLowerCase() === "delegate") {
if (this.element.entity.PinType?.PinCategory?.toString().toLocaleLowerCase() === "delegate") {
return SVGIcon.delegate
}
if (this.element.nodeElement?.template instanceof VariableOperationNodeTemplate) {
@@ -141,8 +141,8 @@ export default class PinTemplate extends ITemplate {
isInputRendered() {
return this.element.isInput()
&& !this.element.entity.bDefaultValueIsIgnored
&& !this.element.entity.PinType.bIsReference
&& !this.element.entity.bDefaultValueIsIgnored?.valueOf()
&& !this.element.entity.PinType.bIsReference?.valueOf()
}
renderInput() {
@@ -170,6 +170,7 @@ export default class PinTemplate extends ITemplate {
getLinkLocation() {
const rect = this.iconElement.getBoundingClientRect()
/** @type {[Number, Number]} */
const boundingLocation = [this.element.isInput() ? rect.left : rect.right + 1, (rect.top + rect.bottom) / 2]
const location = Utility.convertLocation(boundingLocation, this.blueprint.template.gridElement)
return this.blueprint.compensateTranslation(location[0], location[1])