Refactoring entities (#23)

* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
This commit is contained in:
barsdeveloper
2024-09-08 11:46:36 +02:00
committed by GitHub
parent 31a07b992d
commit 23ee628e28
129 changed files with 8888 additions and 8584 deletions

View File

@@ -64,9 +64,12 @@ export default class KeyboardShortcut extends IInput {
this.#activationKeys = this.options.activationKeys ?? []
const wantsShift = keyEntry => keyEntry.bShift || keyEntry.Key == "LeftShift" || keyEntry.Key == "RightShift"
const wantsCtrl = keyEntry => keyEntry.bCtrl || keyEntry.Key == "LeftControl" || keyEntry.Key == "RightControl"
const wantsAlt = keyEntry => keyEntry.bAlt || keyEntry.Key == "LeftAlt" || keyEntry.Key == "RightAlt"
/** @param {KeyBindingEntity} keyEntry */
const wantsShift = keyEntry => keyEntry.bShift?.valueOf() || keyEntry.Key.valueOf() == "LeftShift" || keyEntry.Key.valueOf() == "RightShift"
/** @param {KeyBindingEntity} keyEntry */
const wantsCtrl = keyEntry => keyEntry.bCtrl?.valueOf() || keyEntry.Key.valueOf() == "LeftControl" || keyEntry.Key.valueOf() == "RightControl"
/** @param {KeyBindingEntity} keyEntry */
const wantsAlt = keyEntry => keyEntry.bAlt?.valueOf() || keyEntry.Key.valueOf() == "LeftAlt" || keyEntry.Key.valueOf() == "RightAlt"
let self = this
/** @param {KeyboardEvent} e */
@@ -94,10 +97,10 @@ export default class KeyboardShortcut extends IInput {
this.keyUpHandler = e => {
if (
self.#activationKeys.some(keyEntry =>
keyEntry.bShift && e.key == "Shift"
|| keyEntry.bCtrl && e.key == "Control"
|| keyEntry.bAlt && e.key == "Alt"
|| keyEntry.bCmd && e.key == "Meta"
keyEntry.bShift?.valueOf() && e.key == "Shift"
|| keyEntry.bCtrl?.valueOf() && e.key == "Control"
|| keyEntry.bAlt?.valueOf() && e.key == "Alt"
|| keyEntry.bCmd?.valueOf() && e.key == "Meta"
|| Configuration.Keys[keyEntry.Key.value] == e.code
)
) {