mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-02-03 23:55:04 +08:00
Refactoring entities (#23)
* Still WIP * WIP * ArrayEntity parsing fixed * Fix format text entity * Tests for various entity classes and update entity class implementations * More tests and fixed * More entities fixed * Simple entities serialization fixed * Entities tests fixed * Remove serialization bits * Fix Function reference * CustomProperties creating fixed * WIP * Better typing for grammars * Decoding code fixes * Fixing still * Several fixes * rename toString to serialize * Several fixes * More fixes * Moving more stuff out of Utility * Several fixes * Fixing Linear color entity print * Serialization fixes * Fix serialization * Method to compute grammar * Renaming fix * Fix array grammar and equality check * Fix inlined keys * Fix type * Several serialization fixes * Fix undefined dereference * Several fixes * More fixes and cleanup * Fix keys quoting mechanism * Fix natural number assignment * Fix Int64 toString() * Fix quoted keys for inlined arrays * Fix PG pins * Fix several test cases * Types fixes * New pin default value empty * Fix non existing DefaultValue for variadic nodes * Smaller fixes for crashes * Fix link color when attached to knot * Linking test and more reliability operations for adding pins * Improve issue 18 test * More tests and fixes * Fix enum pin entity * Remove failing test
This commit is contained in:
@@ -1,4 +1,3 @@
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import ObjectSerializer from "../../serialization/ObjectSerializer.js"
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import IInput from "../IInput.js"
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/**
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@@ -10,8 +9,6 @@ import IInput from "../IInput.js"
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export default class Copy extends IInput {
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static #serializer = new ObjectSerializer()
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/** @type {(e: ClipboardEvent) => void} */
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#copyHandler
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@@ -33,11 +30,11 @@ export default class Copy extends IInput {
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getSerializedText() {
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const allNodes = this.blueprint.getNodes(true).map(n => n.entity)
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const exported = allNodes.filter(n => n.isExported).map(n => Copy.#serializer.write(n, false))
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const result = allNodes.filter(n => !n.isExported).map(n => Copy.#serializer.write(n, false))
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const exported = allNodes.filter(n => n.exported).map(n => n.serialize())
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const result = allNodes.filter(n => !n.exported).map(n => n.serialize())
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if (exported.length) {
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this.blueprint.entity.ExportedNodes = btoa(exported.join(""))
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result.splice(0, 0, Copy.#serializer.write(this.blueprint.entity, false))
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this.blueprint.entity.ExportedNodes.value = btoa(exported.join(""))
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result.splice(0, 0, this.blueprint.entity.serialize(false))
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delete this.blueprint.entity.ExportedNodes
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}
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return result.join("")
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@@ -1,4 +1,3 @@
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import ObjectSerializer from "../../serialization/ObjectSerializer.js"
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import IInput from "../IInput.js"
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/**
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@@ -10,8 +9,6 @@ import IInput from "../IInput.js"
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export default class Cut extends IInput {
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static #serializer = new ObjectSerializer()
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/** @type {(e: ClipboardEvent) => void} */
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#cutHandler
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@@ -39,7 +36,7 @@ export default class Cut extends IInput {
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getSerializedText() {
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return this.blueprint
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.getNodes(true)
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.map(node => Cut.#serializer.write(node.entity, false))
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.map(node => node.entity.serialize())
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.join("")
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}
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@@ -1,6 +1,6 @@
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import ElementFactory from "../../element/ElementFactory.js"
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import ObjectEntity from "../../entity/ObjectEntity.js"
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import IInput from "../IInput.js"
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import ObjectSerializer from "../../serialization/ObjectSerializer.js"
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/**
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* @typedef {import("../IInput.js").Options & {
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@@ -11,8 +11,6 @@ import ObjectSerializer from "../../serialization/ObjectSerializer.js"
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export default class Paste extends IInput {
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static #serializer = new ObjectSerializer()
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/** @type {(e: ClipboardEvent) => void} */
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#pasteHandle
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@@ -42,7 +40,7 @@ export default class Paste extends IInput {
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let top = 0
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let left = 0
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let count = 0
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let nodes = Paste.#serializer.readMultiple(value).map(entity => {
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let nodes = ObjectEntity.grammarMultipleObjects.parse(value).map(entity => {
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let node = /** @type {NodeElementConstructor} */(ElementFactory.getConstructor("ueb-node"))
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.newObject(entity)
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top += node.locationY
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@@ -64,9 +64,12 @@ export default class KeyboardShortcut extends IInput {
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this.#activationKeys = this.options.activationKeys ?? []
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const wantsShift = keyEntry => keyEntry.bShift || keyEntry.Key == "LeftShift" || keyEntry.Key == "RightShift"
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const wantsCtrl = keyEntry => keyEntry.bCtrl || keyEntry.Key == "LeftControl" || keyEntry.Key == "RightControl"
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const wantsAlt = keyEntry => keyEntry.bAlt || keyEntry.Key == "LeftAlt" || keyEntry.Key == "RightAlt"
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/** @param {KeyBindingEntity} keyEntry */
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const wantsShift = keyEntry => keyEntry.bShift?.valueOf() || keyEntry.Key.valueOf() == "LeftShift" || keyEntry.Key.valueOf() == "RightShift"
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/** @param {KeyBindingEntity} keyEntry */
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const wantsCtrl = keyEntry => keyEntry.bCtrl?.valueOf() || keyEntry.Key.valueOf() == "LeftControl" || keyEntry.Key.valueOf() == "RightControl"
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/** @param {KeyBindingEntity} keyEntry */
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const wantsAlt = keyEntry => keyEntry.bAlt?.valueOf() || keyEntry.Key.valueOf() == "LeftAlt" || keyEntry.Key.valueOf() == "RightAlt"
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let self = this
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/** @param {KeyboardEvent} e */
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@@ -94,10 +97,10 @@ export default class KeyboardShortcut extends IInput {
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this.keyUpHandler = e => {
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if (
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self.#activationKeys.some(keyEntry =>
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keyEntry.bShift && e.key == "Shift"
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|| keyEntry.bCtrl && e.key == "Control"
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|| keyEntry.bAlt && e.key == "Alt"
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|| keyEntry.bCmd && e.key == "Meta"
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keyEntry.bShift?.valueOf() && e.key == "Shift"
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|| keyEntry.bCtrl?.valueOf() && e.key == "Control"
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|| keyEntry.bAlt?.valueOf() && e.key == "Alt"
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|| keyEntry.bCmd?.valueOf() && e.key == "Meta"
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|| Configuration.Keys[keyEntry.Key.value] == e.code
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)
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) {
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@@ -43,7 +43,7 @@ export default class MouseCreateLink extends IMouseClickDrag {
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this.link.setMessageReplaceOutputLink()
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this.linkValid = true
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} else if (
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(a.entity.PinType.PinCategory != "object" || b.entity.PinType.PinCategory != "object")
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(a.entity.PinType.PinCategory.valueOf() != "object" || b.entity.PinType.PinCategory.valueOf() != "object")
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&& a.pinType != b.pinType
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) {
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this.link.setMessageTypesIncompatible(a, b)
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@@ -113,6 +113,7 @@ export default class MouseCreateLink extends IMouseClickDrag {
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})
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this.#listenedPins = null
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if (this.enteredPin && this.linkValid) {
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// Knot can use wither the input or output (by default) part indifferently, check if a switch is needed
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if (this.#knotPin) {
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const otherPin = this.#knotPin !== this.link.source ? this.link.source : this.enteredPin
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// Knot pin direction correction
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@@ -125,7 +126,11 @@ export default class MouseCreateLink extends IMouseClickDrag {
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}
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}
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} else if (this.enteredPin.nodeElement.getType() === Configuration.paths.knot) {
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this.enteredPin = /** @type {KnotPinTemplate} */(this.enteredPin.template).getOppositePin()
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this.#knotPin = this.enteredPin
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if (this.link.source.isOutput()) {
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// Knot uses by default the output pin, let's switch to keep it coherent with the source node we have
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this.enteredPin = /** @type {KnotPinTemplate} */(this.enteredPin.template).getOppositePin()
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}
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}
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if (!this.link.source.getLinks().find(ref => ref.equals(this.enteredPin.createPinReference()))) {
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this.blueprint.addGraphElement(this.link)
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