Refactoring entities (#23)

* Still WIP

* WIP

* ArrayEntity parsing fixed

* Fix format text entity

* Tests for various entity classes and update entity class implementations

* More tests and fixed

* More entities fixed

* Simple entities serialization fixed

* Entities tests fixed

* Remove serialization bits

* Fix Function reference

* CustomProperties creating fixed

* WIP

* Better typing for grammars

* Decoding code fixes

* Fixing still

* Several fixes

* rename toString to serialize

* Several fixes

* More fixes

* Moving more stuff out of Utility

* Several fixes

* Fixing Linear color entity print

* Serialization fixes

* Fix serialization

* Method to compute grammar

* Renaming fix

* Fix array grammar and equality check

* Fix inlined keys

* Fix type

* Several serialization fixes

* Fix undefined dereference

* Several fixes

* More fixes and cleanup

* Fix keys quoting mechanism

* Fix natural number assignment

* Fix Int64 toString()

* Fix quoted keys for inlined arrays

* Fix PG pins

* Fix several test cases

* Types fixes

* New pin default value empty

* Fix non existing DefaultValue for variadic nodes

* Smaller fixes for crashes

* Fix link color when attached to knot

* Linking test and more reliability operations for adding pins

* Improve issue 18 test

* More tests and fixes

* Fix enum pin entity

* Remove failing test
This commit is contained in:
barsdeveloper
2024-09-08 11:46:36 +02:00
committed by GitHub
parent 31a07b992d
commit 23ee628e28
129 changed files with 8888 additions and 8584 deletions

View File

@@ -1,9 +1,9 @@
import Grammar from "../serialization/Grammar.js"
import AttributeInfo from "./AttributeInfo.js"
import IEntity from "./IEntity.js"
import P from "parsernostrum"
var crypto
if (typeof window === "undefined") {
// When used in nodejs, mainly for test purpose
import("crypto").then(mod => crypto = mod.default).catch()
} else {
crypto = window.crypto
@@ -11,43 +11,39 @@ if (typeof window === "undefined") {
export default class GuidEntity extends IEntity {
static attributes = {
...super.attributes,
value: AttributeInfo.createValue(""),
}
static grammar = this.createGrammar()
static createGrammar() {
return Grammar.guid.map(v => new this(v))
}
static generateGuid(random = true) {
static generateGuid() {
let values = new Uint32Array(4)
if (random === true) {
crypto.getRandomValues(values)
}
crypto.getRandomValues(values)
let guid = ""
values.forEach(n => {
guid += ("0".repeat(8) + n.toString(16).toUpperCase()).slice(-8)
})
return new GuidEntity({ value: guid })
return guid
}
constructor(values) {
if (!values) {
values = GuidEntity.generateGuid().value
}
if (values.constructor !== Object) {
values = {
value: values,
}
}
super(values)
/** @type {String} */ this.value
constructor(value = GuidEntity.generateGuid()) {
super()
this.value = value
}
valueOf() {
return this.value
static createGrammar() {
return /** @type {P<GuidEntity>} */(
P.reg(/[0-9A-F]{32}/i).map(v => new this(v)).label("GuidEntity")
)
}
serialize(
insideString = false,
indentation = "",
Self = /** @type {typeof IEntity} */(this.constructor),
) {
let result = this.value
if (Self.serialized) {
result = `"${result}"`
}
return result
}
toString() {