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Refactoring entities (#23)
* Still WIP * WIP * ArrayEntity parsing fixed * Fix format text entity * Tests for various entity classes and update entity class implementations * More tests and fixed * More entities fixed * Simple entities serialization fixed * Entities tests fixed * Remove serialization bits * Fix Function reference * CustomProperties creating fixed * WIP * Better typing for grammars * Decoding code fixes * Fixing still * Several fixes * rename toString to serialize * Several fixes * More fixes * Moving more stuff out of Utility * Several fixes * Fixing Linear color entity print * Serialization fixes * Fix serialization * Method to compute grammar * Renaming fix * Fix array grammar and equality check * Fix inlined keys * Fix type * Several serialization fixes * Fix undefined dereference * Several fixes * More fixes and cleanup * Fix keys quoting mechanism * Fix natural number assignment * Fix Int64 toString() * Fix quoted keys for inlined arrays * Fix PG pins * Fix several test cases * Types fixes * New pin default value empty * Fix non existing DefaultValue for variadic nodes * Smaller fixes for crashes * Fix link color when attached to knot * Linking test and more reliability operations for adding pins * Improve issue 18 test * More tests and fixes * Fix enum pin entity * Remove failing test
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@@ -16,6 +16,16 @@ import Vector4DPinTemplate from "../template/pin/Vector4DPinTemplate.js"
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import VectorPinTemplate from "../template/pin/VectorPinTemplate.js"
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const inputPinTemplates = {
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"bool": BoolPinTemplate,
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"byte": IntPinTemplate,
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"enum": EnumPinTemplate,
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"int": IntPinTemplate,
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"int64": Int64PinTemplate,
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"MUTABLE_REFERENCE": ReferencePinTemplate,
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"name": NamePinTemplate,
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"real": RealPinTemplate,
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"rg": Vector2DPinTemplate,
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"string": StringPinTemplate,
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[Configuration.paths.linearColor]: LinearColorPinTemplate,
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[Configuration.paths.niagaraBool]: BoolPinTemplate,
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[Configuration.paths.niagaraPosition]: VectorPinTemplate,
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@@ -24,28 +34,19 @@ const inputPinTemplates = {
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[Configuration.paths.vector2D]: Vector2DPinTemplate,
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[Configuration.paths.vector3f]: VectorPinTemplate,
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[Configuration.paths.vector4f]: Vector4DPinTemplate,
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"bool": BoolPinTemplate,
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"byte": IntPinTemplate,
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"enum": EnumPinTemplate,
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"int": IntPinTemplate,
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"int64": Int64PinTemplate,
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"MUTABLE_REFERENCE": ReferencePinTemplate,
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"name": NamePinTemplate,
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"rg": Vector2DPinTemplate,
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"real": RealPinTemplate,
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"string": StringPinTemplate,
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}
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/** @param {PinEntity} entity */
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/** @param {PinEntity<IEntity>} entity */
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export default function pinTemplate(entity) {
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if (entity.PinType.ContainerType?.toString() === "Array") {
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return PinTemplate
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}
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if (entity.PinType.bIsReference && !entity.PinType.bIsConst) {
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if (entity.PinType.bIsReference?.valueOf() && !entity.PinType.bIsConst?.valueOf()) {
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return inputPinTemplates["MUTABLE_REFERENCE"]
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}
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if (entity.getType() === "exec") {
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const type = entity.getType()
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if (type === "exec") {
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return ExecPinTemplate
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}
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return (entity.isInput() ? inputPinTemplates[entity.getType()] : PinTemplate) ?? PinTemplate
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return (entity.isInput() ? inputPinTemplates[type] : PinTemplate) ?? PinTemplate
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}
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