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Origin

全分布式服务器引擎 1.添加服务 Test.go

package Test

import ( "fmt" "os" "time"

"github.com/duanhf2012/origin/cluster"
"github.com/duanhf2012/origin/service"

)

type CTest struct { service.BaseService tmp int }

type TestModule struct { service.BaseModule }

func (ws *TestModule) OnInit() error { return nil }

func (ws *TestModule) OnRun() error { return nil }

func (ws *CTest) OnInit() error {

//添加模块
test := &TestModule{}
ws.AddModule(test, true)

//获取模块
pModule := ws.GetModule("TestModule")
fmt.Print(pModule)
return nil

}

type CTestData struct { Bbbb int64 Cccc int Ddd string }

func (ws *CTest) RPC_LogTicker2(args *CTestData, quo *CTestData) error {

*quo = *args
return nil

}

func (ws *CTest) OnRun() error {

ws.tmp = ws.tmp + 1
time.Sleep(1 * time.Second)
if ws.tmp%10 == 0 {
	var test CTestData
	test.Bbbb = 1111
	test.Cccc = 111
	test.Ddd = "1111"
	err := cluster.Go("collectTickLogService.RPC_LogTicker2", &test)
	fmt.Print(err)
}

return nil

}

func NewCTest(servicetype int) *CTest { wss := new(CTest) wss.Init(wss, servicetype) return wss }

func checkFileIsExist(filename string) bool { var exist = true if _, err := os.Stat(filename); os.IsNotExist(err) { exist = false } return exist }

func (ws *CTest) OnDestory() error { return nil } 2.使用服务 main.go package main

import ( "Test" "bytes" "compress/flate" "fmt" "io/ioutil"

"github.com/duanhf2012/origin/server"
"github.com/duanhf2012/origin/sysmodule"

)

func main() { server := server.NewServer() if server == nil { return }

test := Test.NewCTest(1000)
server.SetupService(test)

server.Init()
server.Start()

}

Description
A game server framework in Go (golang).
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