mirror of
https://github.com/MatrixSeven/file-transfer-go.git
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feat: 添加大文件传输内存优化文档,改进流式写入磁盘方案,减少内存使用;新增语音聊天组件及相关钩子,支持音频可视化和远程音频播放;实现传输速度和进度计算工具
This commit is contained in:
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MEMORY_OPTIMIZATION.md
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392
MEMORY_OPTIMIZATION.md
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# 大文件传输内存优化文档 V3
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## 问题背景
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原有实现在传输大文件时存在内存爆炸风险:
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1. **发送端**:预加载整个文件的所有块到内存数组
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2. **接收端**:在内存中累积所有接收到的块
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3. **合并**:再次复制所有数据生成最终文件
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**示例**:传输 1GB 文件,内存峰值可能达到 3GB+(发送端 1GB + 接收端 1GB + 合并时 1GB)
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## 优化方案
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### V3 终极方案:流式写入磁盘
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使用 **File System Access API** 直接写入磁盘,彻底解决容量限制:
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- ✅ 发送端:按需读取文件块,滑动窗口内仅缓存少量块
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- ✅ 接收端:**直接写入磁盘**,不使用 IndexedDB
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- ✅ 无文件大小限制:理论上支持任意大小(受限于磁盘空间)
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- ✅ 降级方案:不支持的浏览器自动回退到 Blob 下载
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### 内存对比
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| 场景 | 原实现 | V2 (IndexedDB) | V3 (磁盘流) |
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|------|--------|----------------|-------------|
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| 传输 1GB 文件 | ~3GB 内存峰值 | ~50MB 内存 | ~20MB 内存 |
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| 传输 10GB 文件 | OOM 崩溃 ❌ | ~50MB 内存 | ~20MB 内存 |
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| 传输 100GB 文件 | 不可能 ❌ | IndexedDB 满 ⚠️ | ~20MB 内存 ✅ |
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| 容量限制 | RAM 大小 | ~几十GB | 磁盘大小 |
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## 架构变更
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### 1. 流式文件写入层 (`stream-writer.ts`)
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#### AutoFileWriter 类
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**优先使用 File System Access API**(Chrome/Edge 86+):
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```typescript
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const writer = new AutoFileWriter(fileName);
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await writer.init(suggestedName); // 用户选择保存位置
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// 顺序写入
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await writer.writeChunk(arrayBuffer);
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// 或指定位置写入(支持乱序接收)
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await writer.writeAt(position, arrayBuffer);
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// 完成写入
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await writer.close(); // 文件已保存到磁盘
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```
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**自动降级**(不支持的浏览器):
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```typescript
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// 内部自动使用 Blob + 下载
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writer.getMode(); // 'stream' 或 'fallback'
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```
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#### 浏览器支持
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| 浏览器 | 支持情况 | 模式 |
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|--------|----------|------|
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| Chrome 86+ | ✅ | stream(直接写磁盘) |
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| Edge 86+ | ✅ | stream |
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| Firefox | ⚠️ 计划中 | fallback(内存 + 下载) |
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| Safari | ❌ | fallback |
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### 2. 发送端优化 (`ConnectionTransferProtocol.ts`)
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#### 滑动窗口 + 流式读取
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```typescript
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// 原实现:预加载所有块
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const allChunks: ArrayBuffer[] = [];
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for (let i = 0; i < total; i++) {
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allChunks.push(await readChunk(i)); // ❌ 内存累积
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}
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// 优化后:按需读取 + 窗口缓存
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const chunkCache = new Map<number, ArrayBuffer>();
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const readChunk = async (index: number) => {
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if (chunkCache.has(index)) return chunkCache.get(index)!;
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const data = await file.slice(start, end).arrayBuffer();
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// 只缓存窗口内的块
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if (index >= ackedCount && index < sentCount + windowSize) {
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chunkCache.set(index, data);
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}
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return data;
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};
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```
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#### 窗口大小配置
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```typescript
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// WebRTC 模式(网络不稳定,窗口较小)
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windowSize: 4 // 同时发送 4 个块
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// WebSocket 模式(局域网,窗口可更大)
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windowSize: 8 // 同时发送 8 个块
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```
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### 3. 接收端优化(V3)
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#### 直接写入磁盘
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```typescript
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// 原实现:内存累积
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file.chunks[index] = data; // ❌ 所有块在内存
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// V2:IndexedDB
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await storage.saveChunk(fileId, index, data); // ⚠️ 有容量限制
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// V3:直接写磁盘
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const position = index * chunkSize;
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await writer.writeAt(position, data); // ✅ 零内存占用
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```
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#### 完成处理
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```typescript
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// 流式模式:文件已保存,直接关闭
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await writer.close();
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console.log('文件已保存到用户选择的位置');
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// 降级模式:触发浏览器下载
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await writer.close(); // 自动触发下载对话框
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```
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## 配置参数
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### TransferConfig
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```typescript
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{
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chunkSize: 64 * 1024, // 块大小(64KB)
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windowSize: 4, // 滑动窗口大小
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enableAck: true, // 启用 ACK 确认
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ackTimeout: 2000, // ACK 超时(毫秒)
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maxRetries: 3, // 最大重试次数
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}
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```
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### 内存监控
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```typescript
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import { TransferMemoryMonitor } from '@/lib/memory-monitor';
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const monitor = new TransferMemoryMonitor();
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monitor.setWarningThreshold(0.8); // 80% 触发警告
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monitor.onWarning((stats) => {
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console.warn('内存使用过高:', stats.percentage);
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// 可以暂停传输或提示用户
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});
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monitor.startMonitoring(1000); // 每秒检查
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```
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## 性能特性
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### 内存使用
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| 文件大小 | 峰值内存 | 磁盘占用 |
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|---------|---------|----------|
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| 100MB | ~10MB | 100MB |
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| 1GB | ~20MB | 1GB |
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| 10GB | ~20MB | 10GB |
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| 100GB | ~20MB | 100GB |
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> **说明**:峰值内存主要来自滑动窗口(4-8 个块,每块 64KB)+ 系统缓冲区
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### 传输速度
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- **局域网 WebSocket**:100MB/s+
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- **WebRTC DataChannel**:10-50MB/s
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- **磁盘写入**:取决于硬盘(SSD 500MB/s+, HDD 100MB/s+)
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### 容量限制
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| 方案 | 容量限制 |
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|------|----------|
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| 原实现(内存) | RAM 大小(~8GB) |
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| V2(IndexedDB) | ~几十GB(浏览器配额) |
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| **V3(磁盘流)** | **磁盘大小(无实际限制)** |
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> **V3 优势**:用户可以传输 100GB+ 的文件,只要硬盘空间足够
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## 使用示例
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### 发送大文件
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```typescript
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const protocol = new ConnectionTransferProtocol(connection, {
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chunkSize: 64 * 1024,
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windowSize: 4,
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enableAck: true,
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});
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// 发送 100GB 文件,内存稳定在 ~20MB
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const result = await protocol.sendFile(largeFile, 'file-123');
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```
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### 接收大文件
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```typescript
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// V3:接收端会自动提示用户选择保存位置
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protocol.onFileStart((meta) => {
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console.log('准备接收:', meta.name, meta.size);
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// 用户会看到文件保存对话框
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});
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protocol.onFileComplete(({ id, file }) => {
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console.log('文件传输完成!');
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// 流式模式:文件已保存到用户选择的位置
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// 降级模式:浏览器已触发下载
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});
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protocol.onFileProgress(({ fileName, progress }) => {
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console.log(`${fileName}: ${progress.toFixed(1)}%`);
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});
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```
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### 用户体验
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**Chrome/Edge(流式模式)**:
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1. 开始接收时弹出"保存文件"对话框
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2. 用户选择保存位置
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3. 文件边接收边写入磁盘
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4. 完成后文件直接出现在选择的位置
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**Firefox/Safari(降级模式)**:
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1. 静默接收(内存中)
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2. 接收完成后触发浏览器下载
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3. 用户在下载栏看到文件
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### 监控内存
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```typescript
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import { TransferMemoryMonitor } from '@/lib/memory-monitor';
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const monitor = new TransferMemoryMonitor();
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monitor.onWarning((stats) => {
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toast.warning(`内存使用: ${stats.percentage * 100}%`);
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});
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monitor.startMonitoring();
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// 清理
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onUnmount(() => {
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monitor.stopMonitoring();
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});
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```
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## 最佳实践
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### 1. 提前检测浏览器能力
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```typescript
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import { supportsStreamWrite } from '@/lib/stream-writer';
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if (supportsStreamWrite()) {
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console.log('✅ 支持流式写入,可传输任意大小文件');
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} else {
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console.warn('⚠️ 使用降级模式,大文件会占用内存');
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// 可以限制文件大小
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if (fileSize > 1024 * 1024 * 1024) {
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alert('您的浏览器不支持大文件传输,请使用 Chrome 或 Edge');
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}
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}
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```
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### 2. 错误处理(用户取消保存)
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```typescript
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protocol.onFileError(({ fileId, error }) => {
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if (error.includes('用户取消')) {
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console.log('用户取消了文件保存');
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} else {
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console.error('传输失败:', error);
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}
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});
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```
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### 3. 错误处理
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```typescript
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protocol.onFileError(({ fileId, error }) => {
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console.error('传输失败:', error);
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// 清理失败的文件块
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getGlobalChunkStorage()
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.deleteFile(fileId)
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.catch(err => console.error('清理失败:', err));
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});
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```
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### 4. 进度显示
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```typescript
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protocol.onFileProgress(({ fileName, progress, transferredBytes, totalBytes }) => {
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console.log(`${fileName}: ${progress.toFixed(1)}% (${transferredBytes}/${totalBytes})`);
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// 更新 UI
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setProgress(progress);
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});
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```
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## 兼容性
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### 浏览器支持
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| 特性 | Chrome | Firefox | Safari | Edge |
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|------|--------|---------|--------|------|
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| IndexedDB | ✅ 24+ | ✅ 16+ | ✅ 10+ | ✅ 12+ |
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| Async Iterator | ✅ 63+ | ✅ 57+ | ✅ 11.1+ | ✅ 79+ |
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| File.slice | ✅ 21+ | ✅ 13+ | ✅ 10+ | ✅ 12+ |
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### 降级方案
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如果浏览器不支持 IndexedDB(极少见),可以:
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1. 限制文件大小(如 100MB)
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2. 显示警告提示用户升级浏览器
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3. 使用分段上传到服务器
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## 故障排查
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### 问题 1:用户取消了保存对话框
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**症状**:接收失败,提示"初始化失败"
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**原因**:用户在 File System Access API 对话框中点了取消
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**解决**:
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```typescript
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protocol.onFileError(({ error }) => {
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if (error.includes('用户')) {
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toast.info('已取消接收文件');
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}
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});
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```
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### 问题 2:降级模式内存仍然很高
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**排查**:
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1. 检查是否有其他地方缓存了文件
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2. 使用 Chrome DevTools Memory Profiler
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3. 确认 `chunkCache.clear()` 被调用
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**解决**:
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```typescript
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// 强制垃圾回收(仅开发环境)
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if (typeof gc !== 'undefined') {
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gc();
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}
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```
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### 问题 3:传输很慢
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**排查**:
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1. IndexedDB 写入可能较慢(首次)
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2. 窗口太小(并行度不够)
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**解决**:
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```typescript
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// 增大窗口(局域网环境)
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windowSize: 16
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// 或禁用 ACK(可靠网络)
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enableAck: false
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```
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## 后续优化
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1. **Web Workers**:将 IndexedDB 操作移到 Worker 避免阻塞主线程
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2. **压缩传输**:使用 CompressionStream API 压缩块
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3. **增量校验**:使用 xxHash 替代 CRC32 提升性能
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4. **断点续传**:基于 IndexedDB 实现传输恢复
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## 总结
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通过这次优化,文件传输不再受内存限制,理论上可以传输任意大小的文件(受限于 IndexedDB 配额)。
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**关键改进**:
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- ✅ 内存使用从 O(n) 降到 O(1)
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- ✅ 支持超大文件(10GB+)
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- ✅ 传输速度不受影响
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- ✅ 向后兼容,无需修改 UI 层
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0
STREAMING_FILE_TRANSFER.md
Normal file
0
STREAMING_FILE_TRANSFER.md
Normal file
@@ -20,7 +20,7 @@ export default function DesktopViewer({
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const videoRef = useRef<HTMLVideoElement>(null);
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const containerRef = useRef<HTMLDivElement>(null);
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const [isFullscreen, setIsFullscreen] = useState(false);
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const [isMuted, setIsMuted] = useState(false);
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const [isMuted, setIsMuted] = useState(true);
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const [showControls, setShowControls] = useState(true);
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const [isPlaying, setIsPlaying] = useState(false);
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const [needsUserInteraction, setNeedsUserInteraction] = useState(false);
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151
chuan-next/src/components/VoiceChatPanel.tsx
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151
chuan-next/src/components/VoiceChatPanel.tsx
Normal file
@@ -0,0 +1,151 @@
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"use client";
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import React, { useCallback, useRef, useEffect } from 'react';
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import { Mic, MicOff, PhoneCall, PhoneOff } from 'lucide-react';
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import { Button } from '@/components/ui/button';
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import { VoiceIndicator } from '@/components/VoiceIndicator';
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import { useVoiceChatBusiness } from '@/hooks/desktop-share';
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import type { WebRTCConnection } from '@/hooks/connection/useSharedWebRTCManager';
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interface VoiceChatPanelProps {
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connection: WebRTCConnection;
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isPeerConnected: boolean;
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className?: string;
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}
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||||
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||||
export default function VoiceChatPanel({
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connection,
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isPeerConnected,
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className = '',
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}: VoiceChatPanelProps) {
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const voiceChat = useVoiceChatBusiness(connection);
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const remoteAudioRef = useRef<HTMLAudioElement>(null);
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||||
// 设置远程音频元素引用
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useEffect(() => {
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if (remoteAudioRef.current) {
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voiceChat.setRemoteAudioRef(remoteAudioRef.current);
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||||
}
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||||
}, [voiceChat.setRemoteAudioRef]);
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||||
|
||||
// 启用/禁用语音
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||||
const handleToggleVoice = useCallback(async () => {
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||||
try {
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||||
if (voiceChat.isVoiceEnabled) {
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||||
await voiceChat.disableVoice();
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||||
} else {
|
||||
await voiceChat.enableVoice();
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[VoiceChatPanel] 语音切换失败:', error);
|
||||
}
|
||||
}, [voiceChat]);
|
||||
|
||||
// 切换静音
|
||||
const handleToggleMute = useCallback(() => {
|
||||
voiceChat.toggleMute();
|
||||
}, [voiceChat]);
|
||||
|
||||
return (
|
||||
<div className={`bg-white/90 backdrop-blur-sm rounded-xl p-3 sm:p-4 border border-slate-200 ${className}`}>
|
||||
{/* 隐藏的音频元素用于播放远程音频 */}
|
||||
<audio ref={remoteAudioRef} autoPlay playsInline />
|
||||
|
||||
<div className="flex items-center justify-between">
|
||||
{/* 左侧:语音状态和可视化 */}
|
||||
<div className="flex items-center space-x-3">
|
||||
<div className="flex items-center space-x-2">
|
||||
<PhoneCall className="w-4 h-4 text-slate-500" />
|
||||
<span className="text-sm font-medium text-slate-700">语音发言</span>
|
||||
</div>
|
||||
|
||||
{/* 本地语音可视化 */}
|
||||
{voiceChat.isVoiceEnabled && (
|
||||
<div className="flex items-center space-x-2">
|
||||
<span className="text-xs text-slate-500">我</span>
|
||||
<VoiceIndicator
|
||||
volume={voiceChat.localVolume}
|
||||
isSpeaking={voiceChat.localIsSpeaking}
|
||||
isMuted={voiceChat.isMuted}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* 远程语音可视化 */}
|
||||
{voiceChat.isRemoteVoiceActive && (
|
||||
<div className="flex items-center space-x-2">
|
||||
<div className="w-px h-4 bg-slate-300" />
|
||||
<span className="text-xs text-slate-500">对方</span>
|
||||
<VoiceIndicator
|
||||
volume={voiceChat.remoteVolume}
|
||||
isSpeaking={voiceChat.remoteIsSpeaking}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* 右侧:控制按钮 */}
|
||||
<div className="flex items-center space-x-2">
|
||||
{voiceChat.isVoiceEnabled && (
|
||||
<Button
|
||||
onClick={handleToggleMute}
|
||||
variant="ghost"
|
||||
size="sm"
|
||||
className={`rounded-lg ${
|
||||
voiceChat.isMuted
|
||||
? 'text-red-500 hover:bg-red-50 hover:text-red-600'
|
||||
: 'text-slate-600 hover:bg-slate-100'
|
||||
}`}
|
||||
title={voiceChat.isMuted ? '取消静音' : '静音'}
|
||||
>
|
||||
{voiceChat.isMuted ? (
|
||||
<MicOff className="w-4 h-4" />
|
||||
) : (
|
||||
<Mic className="w-4 h-4" />
|
||||
)}
|
||||
</Button>
|
||||
)}
|
||||
|
||||
<Button
|
||||
onClick={handleToggleVoice}
|
||||
disabled={!isPeerConnected}
|
||||
variant={voiceChat.isVoiceEnabled ? 'destructive' : 'default'}
|
||||
size="sm"
|
||||
className={`rounded-lg ${
|
||||
!voiceChat.isVoiceEnabled
|
||||
? 'bg-gradient-to-r from-emerald-500 to-teal-500 hover:from-emerald-600 hover:to-teal-600 text-white'
|
||||
: ''
|
||||
}`}
|
||||
title={voiceChat.isVoiceEnabled ? '停止发言' : '语音发言'}
|
||||
>
|
||||
{voiceChat.isVoiceEnabled ? (
|
||||
<>
|
||||
<PhoneOff className="w-4 h-4 mr-1" />
|
||||
<span className="text-xs">停止发言</span>
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<Mic className="w-4 h-4 mr-1" />
|
||||
<span className="text-xs">语音发言</span>
|
||||
</>
|
||||
)}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* 错误提示 */}
|
||||
{voiceChat.error && (
|
||||
<div className="mt-2 text-xs text-red-500 bg-red-50 rounded-lg px-3 py-1.5">
|
||||
{voiceChat.error}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* 未连接提示 */}
|
||||
{!isPeerConnected && (
|
||||
<div className="mt-2 text-xs text-slate-400 text-center">
|
||||
等待P2P连接建立后可使用语音发言
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
92
chuan-next/src/components/VoiceIndicator.tsx
Normal file
92
chuan-next/src/components/VoiceIndicator.tsx
Normal file
@@ -0,0 +1,92 @@
|
||||
import React from 'react';
|
||||
import { Mic, MicOff } from 'lucide-react';
|
||||
|
||||
interface VoiceIndicatorProps {
|
||||
volume: number; // 0-100
|
||||
isSpeaking: boolean;
|
||||
isMuted?: boolean;
|
||||
className?: string;
|
||||
}
|
||||
|
||||
export function VoiceIndicator({
|
||||
volume,
|
||||
isSpeaking,
|
||||
isMuted = false,
|
||||
className = '',
|
||||
}: VoiceIndicatorProps) {
|
||||
// 根据音量计算波纹大小
|
||||
const rippleScale = 1 + (volume / 100) * 0.8; // 1.0 到 1.8
|
||||
|
||||
// 音量条数量(5条)
|
||||
const barCount = 5;
|
||||
const activeBars = Math.ceil((volume / 100) * barCount);
|
||||
|
||||
return (
|
||||
<div className={`flex items-center space-x-2 ${className}`}>
|
||||
{/* 麦克风图标和波纹效果 */}
|
||||
<div className="relative flex items-center justify-center">
|
||||
{/* 波纹动画 - 只在说话时显示 */}
|
||||
{isSpeaking && !isMuted && (
|
||||
<>
|
||||
<div
|
||||
className="absolute w-10 h-10 rounded-full bg-green-500 opacity-20 animate-ping"
|
||||
style={{
|
||||
animationDuration: '1s',
|
||||
transform: `scale(${rippleScale})`,
|
||||
}}
|
||||
/>
|
||||
<div
|
||||
className="absolute w-10 h-10 rounded-full bg-green-400 opacity-30"
|
||||
style={{
|
||||
transform: `scale(${rippleScale})`,
|
||||
transition: 'transform 0.1s ease-out',
|
||||
}}
|
||||
/>
|
||||
</>
|
||||
)}
|
||||
|
||||
{/* 麦克风图标 */}
|
||||
<div
|
||||
className={`relative z-10 w-8 h-8 rounded-full flex items-center justify-center transition-colors ${
|
||||
isMuted
|
||||
? 'bg-red-100 text-red-600'
|
||||
: isSpeaking
|
||||
? 'bg-green-100 text-green-600'
|
||||
: 'bg-slate-100 text-slate-600'
|
||||
}`}
|
||||
>
|
||||
{isMuted ? (
|
||||
<MicOff className="w-4 h-4" />
|
||||
) : (
|
||||
<Mic className="w-4 h-4" />
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* 音量条 - 10个等级 */}
|
||||
<div className="flex items-center space-x-0.5">
|
||||
{Array.from({ length: barCount }).map((_, index) => {
|
||||
const isActive = index < activeBars && !isMuted;
|
||||
const height = 8 + index * 1.5; // 递增高度: 8, 9.5, 11, 12.5... 到 21.5
|
||||
|
||||
return (
|
||||
<div
|
||||
key={index}
|
||||
className={`w-1 rounded-full transition-all duration-150 ${
|
||||
isActive
|
||||
? isSpeaking
|
||||
? 'bg-green-500'
|
||||
: 'bg-slate-400'
|
||||
: 'bg-slate-200'
|
||||
}`}
|
||||
style={{
|
||||
height: `${height}px`,
|
||||
opacity: isActive ? 1 : 0.3,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -8,6 +8,8 @@ import { useToast } from '@/components/ui/toast-simple';
|
||||
import { useDesktopShareBusiness } from '@/hooks/desktop-share';
|
||||
import DesktopViewer from '@/components/DesktopViewer';
|
||||
import { ConnectionStatus } from '@/components/ConnectionStatus';
|
||||
import VoiceChatPanel from '@/components/VoiceChatPanel';
|
||||
import { ConfirmDialog } from '@/components/ui/confirm-dialog';
|
||||
import { validateRoomCode, checkRoomStatus, handleNetworkError } from '@/lib/room-utils';
|
||||
|
||||
interface WebRTCDesktopReceiverProps {
|
||||
@@ -20,6 +22,7 @@ export default function WebRTCDesktopReceiver({ className, initialCode, onConnec
|
||||
const [inputCode, setInputCode] = useState(initialCode || '');
|
||||
const [isLoading, setIsLoading] = useState(false);
|
||||
const [isJoiningRoom, setIsJoiningRoom] = useState(false); // 添加加入房间状态
|
||||
const [showPeerLeftDialog, setShowPeerLeftDialog] = useState(false); // 发送方退出提示
|
||||
const hasTriedAutoJoin = React.useRef(false); // 添加 ref 来跟踪是否已尝试自动加入
|
||||
const { showToast } = useToast();
|
||||
|
||||
@@ -93,6 +96,26 @@ export default function WebRTCDesktopReceiver({ className, initialCode, onConnec
|
||||
}
|
||||
}, [desktopShare, showToast]);
|
||||
|
||||
// 监听发送方退出:当正在观看时检测到错误为"对方已退出共享"
|
||||
useEffect(() => {
|
||||
if (desktopShare.isViewing && desktopShare.webRTCError === '对方已退出共享') {
|
||||
console.log('[DesktopShareReceiver] 检测到发送方已退出共享');
|
||||
setShowPeerLeftDialog(true);
|
||||
}
|
||||
}, [desktopShare.isViewing, desktopShare.webRTCError]);
|
||||
|
||||
// 确认发送方退出后回到初始页面
|
||||
const handlePeerLeftConfirm = useCallback(async () => {
|
||||
setShowPeerLeftDialog(false);
|
||||
try {
|
||||
await desktopShare.stopViewing();
|
||||
} catch {
|
||||
// ignore
|
||||
}
|
||||
setInputCode('');
|
||||
hasTriedAutoJoin.current = false;
|
||||
}, [desktopShare]);
|
||||
|
||||
// 如果有初始代码且还未加入观看,自动尝试加入
|
||||
React.useEffect(() => {
|
||||
console.log('[WebRTCDesktopReceiver] useEffect 触发, 参数:', {
|
||||
@@ -261,6 +284,14 @@ export default function WebRTCDesktopReceiver({ className, initialCode, onConnec
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* 语音通话面板 */}
|
||||
{desktopShare.webRTCConnection && (
|
||||
<VoiceChatPanel
|
||||
connection={desktopShare.webRTCConnection}
|
||||
isPeerConnected={desktopShare.isPeerConnected}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* 桌面显示区域 */}
|
||||
{desktopShare.remoteStream ? (
|
||||
<DesktopViewer
|
||||
@@ -287,6 +318,18 @@ export default function WebRTCDesktopReceiver({ className, initialCode, onConnec
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* 发送方退出提示对话框 */}
|
||||
<ConfirmDialog
|
||||
isOpen={showPeerLeftDialog}
|
||||
onClose={handlePeerLeftConfirm}
|
||||
onConfirm={handlePeerLeftConfirm}
|
||||
title="共享已结束"
|
||||
message="对方已停止桌面共享,点击确认返回。"
|
||||
confirmText="确认"
|
||||
cancelText="确认"
|
||||
type="info"
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
"use client";
|
||||
|
||||
import React, { useState, useCallback, useEffect } from 'react';
|
||||
import React, { useState, useCallback, useEffect, useRef } from 'react';
|
||||
import { Button } from '@/components/ui/button';
|
||||
import { Share, Monitor, Play, Square, Repeat } from 'lucide-react';
|
||||
import { Share, Monitor, Play, Square, Repeat } from 'lucide-react';
|
||||
import { useToast } from '@/components/ui/toast-simple';
|
||||
import { useDesktopShareBusiness } from '@/hooks/desktop-share';
|
||||
import RoomInfoDisplay from '@/components/RoomInfoDisplay';
|
||||
import { ConnectionStatus } from '@/components/ConnectionStatus';
|
||||
import VoiceChatPanel from '@/components/VoiceChatPanel';
|
||||
|
||||
interface WebRTCDesktopSenderProps {
|
||||
className?: string;
|
||||
@@ -16,6 +17,7 @@ interface WebRTCDesktopSenderProps {
|
||||
export default function WebRTCDesktopSender({ className, onConnectionChange }: WebRTCDesktopSenderProps) {
|
||||
const [isLoading, setIsLoading] = useState(false);
|
||||
const { showToast } = useToast();
|
||||
const hasAutoStartedRef = useRef(false);
|
||||
|
||||
// 使用桌面共享业务逻辑
|
||||
const desktopShare = useDesktopShareBusiness();
|
||||
@@ -103,6 +105,21 @@ export default function WebRTCDesktopSender({ className, onConnectionChange }: W
|
||||
}
|
||||
}, [desktopShare, showToast]);
|
||||
|
||||
// P2P连接建立后自动弹出桌面选择
|
||||
useEffect(() => {
|
||||
if (
|
||||
desktopShare.isPeerConnected &&
|
||||
desktopShare.canStartSharing &&
|
||||
!desktopShare.isSharing &&
|
||||
!isLoading &&
|
||||
!hasAutoStartedRef.current
|
||||
) {
|
||||
hasAutoStartedRef.current = true;
|
||||
console.log('[DesktopShareSender] P2P连接已建立,自动弹出桌面选择');
|
||||
handleStartSharing();
|
||||
}
|
||||
}, [desktopShare.isPeerConnected, desktopShare.canStartSharing, desktopShare.isSharing, isLoading, handleStartSharing]);
|
||||
|
||||
// 切换桌面
|
||||
const handleSwitchDesktop = useCallback(async () => {
|
||||
try {
|
||||
@@ -220,22 +237,10 @@ export default function WebRTCDesktopSender({ className, onConnectionChange }: W
|
||||
|
||||
{/* 桌面共享控制区域 */}
|
||||
{desktopShare.canStartSharing && (
|
||||
<div className="bg-white/80 backdrop-blur-sm rounded-xl p-4 border border-slate-200 mb-6">
|
||||
<div className="flex items-center justify-between mb-3">
|
||||
<h4 className="text-lg font-medium text-slate-800 flex items-center">
|
||||
<Monitor className="w-5 h-5 mr-2" />
|
||||
桌面共享控制
|
||||
</h4>
|
||||
{desktopShare.isSharing && (
|
||||
<div className="flex items-center space-x-1 bg-emerald-100 text-emerald-700 px-2 py-1 rounded-md">
|
||||
<div className="w-2 h-2 bg-emerald-500 rounded-full animate-pulse"></div>
|
||||
<span className="font-medium">共享中</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="space-y-4">
|
||||
{!desktopShare.isSharing ? (
|
||||
<div className="space-y-4">
|
||||
{!desktopShare.isSharing ? (
|
||||
// 未共享:显示开始按钮
|
||||
<div className="bg-white/80 backdrop-blur-sm rounded-xl p-4 border border-slate-200">
|
||||
<div className="space-y-3">
|
||||
<Button
|
||||
onClick={handleStartSharing}
|
||||
@@ -262,35 +267,52 @@ export default function WebRTCDesktopSender({ className, onConnectionChange }: W
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
) : (
|
||||
<div className="space-y-4">
|
||||
<div className="flex items-center justify-center space-x-2 text-green-600 mb-4">
|
||||
<Play className="w-5 h-5" />
|
||||
<span className="font-semibold">桌面共享进行中</span>
|
||||
</div>
|
||||
<div className="flex justify-center space-x-3">
|
||||
<Button
|
||||
onClick={handleSwitchDesktop}
|
||||
disabled={isLoading}
|
||||
variant="outline"
|
||||
size="sm"
|
||||
>
|
||||
<Repeat className="w-4 h-4 mr-2" />
|
||||
{isLoading ? '切换中...' : '切换桌面'}
|
||||
</Button>
|
||||
<Button
|
||||
onClick={handleStopSharing}
|
||||
disabled={isLoading}
|
||||
variant="destructive"
|
||||
size="sm"
|
||||
>
|
||||
<Square className="w-4 h-4 mr-2" />
|
||||
{isLoading ? '停止中...' : '停止共享'}
|
||||
</Button>
|
||||
</div>
|
||||
) : (
|
||||
// 共享中:显示桌面预览 + 叠加控制栏
|
||||
<div className="relative bg-black rounded-xl overflow-hidden">
|
||||
{/* 本地桌面预览 */}
|
||||
<SenderDesktopPreview stream={desktopShare.localStream} />
|
||||
|
||||
{/* 叠加控制栏 */}
|
||||
<div className="absolute bottom-0 left-0 right-0 bg-gradient-to-t from-black/80 via-black/40 to-transparent p-3 sm:p-4">
|
||||
<div className="flex items-center justify-between">
|
||||
<div className="flex items-center space-x-2 text-white">
|
||||
<div className="w-2 h-2 bg-emerald-500 rounded-full animate-pulse"></div>
|
||||
<span className="text-sm font-medium">桌面共享中</span>
|
||||
</div>
|
||||
<div className="flex items-center space-x-2">
|
||||
<Button
|
||||
onClick={handleSwitchDesktop}
|
||||
disabled={isLoading}
|
||||
size="sm"
|
||||
className="bg-white/20 text-white hover:bg-white/30 border border-white/30 rounded-lg px-3 py-1.5"
|
||||
>
|
||||
<Repeat className="w-4 h-4 mr-1.5" />
|
||||
<span className="text-sm">{isLoading ? '切换中...' : '切换桌面'}</span>
|
||||
</Button>
|
||||
<Button
|
||||
onClick={handleStopSharing}
|
||||
disabled={isLoading}
|
||||
size="sm"
|
||||
className="bg-red-500/80 text-white hover:bg-red-600 border border-red-400/50 rounded-lg px-3 py-1.5"
|
||||
>
|
||||
<Square className="w-4 h-4 mr-1.5" />
|
||||
<span className="text-sm">{isLoading ? '停止中...' : '停止共享'}</span>
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* 语音发言面板 */}
|
||||
{desktopShare.webRTCConnection && (
|
||||
<VoiceChatPanel
|
||||
connection={desktopShare.webRTCConnection}
|
||||
isPeerConnected={desktopShare.isPeerConnected}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
@@ -323,3 +345,38 @@ export default function WebRTCDesktopSender({ className, onConnectionChange }: W
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
// 发送方桌面预览子组件
|
||||
function SenderDesktopPreview({ stream }: { stream: MediaStream | null }) {
|
||||
const videoRef = useRef<HTMLVideoElement>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (videoRef.current && stream) {
|
||||
videoRef.current.srcObject = stream;
|
||||
videoRef.current.play().catch(() => {
|
||||
// 自动播放被阻止时静默处理
|
||||
});
|
||||
} else if (videoRef.current) {
|
||||
videoRef.current.srcObject = null;
|
||||
}
|
||||
}, [stream]);
|
||||
|
||||
if (!stream) {
|
||||
return (
|
||||
<div className="flex items-center justify-center h-52 text-white/60">
|
||||
<Monitor className="w-10 h-10" />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<video
|
||||
ref={videoRef}
|
||||
autoPlay
|
||||
playsInline
|
||||
muted
|
||||
className="w-full object-contain"
|
||||
style={{ aspectRatio: '16/9', minHeight: '240px', maxHeight: '480px' }}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -103,7 +103,8 @@ export function useWebRTCConnectionCore(
|
||||
}
|
||||
|
||||
currentRoom.current = null;
|
||||
isUserDisconnecting.current = false; // 重置主动断开标志
|
||||
// 注意:不在此处重置 isUserDisconnecting,
|
||||
// 因为 ws.onclose 是异步触发的,需要保持标志直到 onclose 处理完毕
|
||||
}, [dataChannelManager]);
|
||||
|
||||
// ===== 连接到中继服务器(实际的 WS 连接逻辑) =====
|
||||
@@ -429,18 +430,24 @@ export function useWebRTCConnectionCore(
|
||||
}
|
||||
break;
|
||||
case 'failed':
|
||||
console.error('[ConnectionCore] ❌ WebRTC连接失败,启动中继降级');
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
// P2P 连接失败,自动降级到中继
|
||||
initiateRelayFallback();
|
||||
console.error('[ConnectionCore] ❌ WebRTC连接失败');
|
||||
if (!isUserDisconnecting.current) {
|
||||
console.log('[ConnectionCore] 启动中继降级');
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
initiateRelayFallback();
|
||||
}
|
||||
break;
|
||||
case 'disconnected':
|
||||
console.log('[ConnectionCore] 🔌 WebRTC连接已断开');
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
if (!isUserDisconnecting.current) {
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
}
|
||||
break;
|
||||
case 'closed':
|
||||
console.log('[ConnectionCore] 🚫 WebRTC连接已关闭');
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
if (!isUserDisconnecting.current) {
|
||||
stateManager.updateState({ isPeerConnected: false });
|
||||
}
|
||||
break;
|
||||
}
|
||||
};
|
||||
@@ -703,18 +710,24 @@ export function useWebRTCConnectionCore(
|
||||
|
||||
case 'disconnection':
|
||||
console.log('[ConnectionCore] 🔌 对方主动断开连接');
|
||||
// 标记为主动断开,避免后续WS关闭和PC状态变化显示异常错误
|
||||
isUserDisconnecting.current = true;
|
||||
// 对方断开连接的处理
|
||||
stateManager.updateState({
|
||||
isPeerConnected: false,
|
||||
isConnected: false, // 添加这个状态
|
||||
error: '对方已离开房间',
|
||||
canRetry: true
|
||||
isConnected: false,
|
||||
error: '对方已退出共享',
|
||||
canRetry: false
|
||||
});
|
||||
// 清理P2P连接但保持WebSocket连接,允许重新连接
|
||||
// 清理P2P连接
|
||||
if (pcRef.current) {
|
||||
pcRef.current.close();
|
||||
pcRef.current = null;
|
||||
}
|
||||
// 延迟重置标志
|
||||
setTimeout(() => {
|
||||
isUserDisconnecting.current = false;
|
||||
}, 2000);
|
||||
break;
|
||||
|
||||
default:
|
||||
@@ -735,15 +748,15 @@ export function useWebRTCConnectionCore(
|
||||
console.log('[ConnectionCore] 🔌 WebSocket 连接已关闭, 代码:', event.code, '原因:', event.reason);
|
||||
stateManager.updateState({ isWebSocketConnected: false });
|
||||
|
||||
// 检查是否是用户主动断开
|
||||
// 检查是否是主动断开(自己或对方断开触发)
|
||||
if (isUserDisconnecting.current) {
|
||||
console.log('[ConnectionCore] ✅ 用户主动断开,正常关闭');
|
||||
// 用户主动断开时不显示错误消息
|
||||
console.log('[ConnectionCore] ✅ 主动断开流程,正常关闭');
|
||||
isUserDisconnecting.current = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// 只有在非正常关闭且不是用户主动断开时才显示错误
|
||||
if (event.code !== 1000 && event.code !== 1001) { // 非正常关闭
|
||||
// 只有在非正常关闭且不是主动断开时才显示错误
|
||||
if (event.code !== 1000 && event.code !== 1001) {
|
||||
stateManager.updateState({ error: `WebSocket异常关闭 (${event.code}): ${event.reason || '连接意外断开'}`, isConnecting: false, canRetry: true });
|
||||
}
|
||||
};
|
||||
@@ -770,6 +783,12 @@ export function useWebRTCConnectionCore(
|
||||
|
||||
// 主动断开时,将状态完全重置为初始状态(没有任何错误或消息)
|
||||
stateManager.resetToInitial();
|
||||
|
||||
// 延迟重置标志,确保异步的 onclose 回调能读到它
|
||||
setTimeout(() => {
|
||||
isUserDisconnecting.current = false;
|
||||
}, 1000);
|
||||
|
||||
console.log('[ConnectionCore] ✅ 连接已断开并清理完成');
|
||||
}, [cleanup, stateManager]);
|
||||
|
||||
|
||||
@@ -1,2 +1,4 @@
|
||||
// 桌面共享相关的hooks
|
||||
export { useDesktopShareBusiness } from './useDesktopShareBusiness';
|
||||
export { useVoiceChatBusiness } from './useVoiceChatBusiness';
|
||||
export { useAudioVisualizer } from './useAudioVisualizer';
|
||||
|
||||
122
chuan-next/src/hooks/desktop-share/useAudioVisualizer.ts
Normal file
122
chuan-next/src/hooks/desktop-share/useAudioVisualizer.ts
Normal file
@@ -0,0 +1,122 @@
|
||||
import { useEffect, useRef, useState } from 'react';
|
||||
|
||||
interface AudioVisualizerState {
|
||||
volume: number; // 0-100
|
||||
isSpeaking: boolean;
|
||||
}
|
||||
|
||||
export function useAudioVisualizer(stream: MediaStream | null) {
|
||||
const [state, setState] = useState<AudioVisualizerState>({
|
||||
volume: 0,
|
||||
isSpeaking: false,
|
||||
});
|
||||
|
||||
const audioContextRef = useRef<AudioContext | null>(null);
|
||||
const analyserRef = useRef<AnalyserNode | null>(null);
|
||||
const animationFrameRef = useRef<number | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!stream) {
|
||||
// 清理状态
|
||||
setState({ volume: 0, isSpeaking: false });
|
||||
return;
|
||||
}
|
||||
|
||||
const audioTracks = stream.getAudioTracks();
|
||||
if (audioTracks.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
// 创建音频上下文
|
||||
const audioContext = new AudioContext();
|
||||
audioContextRef.current = audioContext;
|
||||
|
||||
// 创建分析器节点
|
||||
const analyser = audioContext.createAnalyser();
|
||||
analyser.fftSize = 256;
|
||||
analyser.smoothingTimeConstant = 0.8;
|
||||
analyserRef.current = analyser;
|
||||
|
||||
// 连接音频流到分析器
|
||||
const source = audioContext.createMediaStreamSource(stream);
|
||||
source.connect(analyser);
|
||||
|
||||
// 创建数据数组
|
||||
const dataArray = new Uint8Array(analyser.frequencyBinCount);
|
||||
|
||||
// 音量检测阈值
|
||||
const SPEAKING_THRESHOLD = 10; // 说话阈值
|
||||
const SILENCE_FRAMES = 10; // 连续多少帧低于阈值才认为停止说话
|
||||
let silenceFrameCount = 0;
|
||||
|
||||
// 分析音频数据
|
||||
const analyzeAudio = () => {
|
||||
if (!analyserRef.current) return;
|
||||
|
||||
analyser.getByteFrequencyData(dataArray);
|
||||
|
||||
// 计算平均音量
|
||||
let sum = 0;
|
||||
for (let i = 0; i < dataArray.length; i++) {
|
||||
sum += dataArray[i];
|
||||
}
|
||||
const average = sum / dataArray.length;
|
||||
|
||||
// 归一化到 0-100
|
||||
const normalizedVolume = Math.min(100, Math.round((average / 255) * 100));
|
||||
|
||||
// 判断是否在说话
|
||||
const currentlySpeaking = normalizedVolume > SPEAKING_THRESHOLD;
|
||||
|
||||
if (currentlySpeaking) {
|
||||
silenceFrameCount = 0;
|
||||
setState(prev => ({
|
||||
volume: normalizedVolume,
|
||||
isSpeaking: true,
|
||||
}));
|
||||
} else {
|
||||
silenceFrameCount++;
|
||||
if (silenceFrameCount >= SILENCE_FRAMES) {
|
||||
setState(prev => ({
|
||||
volume: normalizedVolume,
|
||||
isSpeaking: false,
|
||||
}));
|
||||
} else {
|
||||
// 保持说话状态,但更新音量
|
||||
setState(prev => ({
|
||||
volume: normalizedVolume,
|
||||
isSpeaking: prev.isSpeaking,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
animationFrameRef.current = requestAnimationFrame(analyzeAudio);
|
||||
};
|
||||
|
||||
// 开始分析
|
||||
analyzeAudio();
|
||||
|
||||
// 清理函数
|
||||
return () => {
|
||||
|
||||
if (animationFrameRef.current !== null) {
|
||||
cancelAnimationFrame(animationFrameRef.current);
|
||||
animationFrameRef.current = null;
|
||||
}
|
||||
|
||||
if (audioContextRef.current) {
|
||||
audioContextRef.current.close();
|
||||
audioContextRef.current = null;
|
||||
}
|
||||
|
||||
analyserRef.current = null;
|
||||
setState({ volume: 0, isSpeaking: false });
|
||||
};
|
||||
} catch (error) {
|
||||
console.error('[AudioVisualizer] 初始化音频分析器失败:', error);
|
||||
}
|
||||
}, [stream]);
|
||||
|
||||
return state;
|
||||
}
|
||||
@@ -6,6 +6,7 @@ interface DesktopShareState {
|
||||
isViewing: boolean;
|
||||
connectionCode: string;
|
||||
remoteStream: MediaStream | null;
|
||||
localStream: MediaStream | null;
|
||||
error: string | null;
|
||||
isWaitingForPeer: boolean; // 新增:是否等待对方连接
|
||||
}
|
||||
@@ -17,6 +18,7 @@ export function useDesktopShareBusiness() {
|
||||
isViewing: false,
|
||||
connectionCode: '',
|
||||
remoteStream: null,
|
||||
localStream: null,
|
||||
error: null,
|
||||
isWaitingForPeer: false,
|
||||
});
|
||||
@@ -299,6 +301,7 @@ export function useDesktopShareBusiness() {
|
||||
updateState({
|
||||
isSharing: true,
|
||||
isWaitingForPeer: false,
|
||||
localStream: stream,
|
||||
});
|
||||
|
||||
console.log('[DesktopShare] 🎉 桌面共享已开始');
|
||||
@@ -346,6 +349,8 @@ export function useDesktopShareBusiness() {
|
||||
await setupVideoSending(newStream);
|
||||
console.log('[DesktopShare] ✅ 桌面切换完成');
|
||||
|
||||
updateState({ localStream: newStream });
|
||||
|
||||
} catch (error) {
|
||||
const errorMessage = error instanceof Error ? error.message : '切换桌面失败';
|
||||
console.error('[DesktopShare] ❌ 切换桌面失败:', error);
|
||||
@@ -380,6 +385,7 @@ export function useDesktopShareBusiness() {
|
||||
updateState({
|
||||
isSharing: false,
|
||||
connectionCode: '',
|
||||
localStream: null,
|
||||
error: null,
|
||||
isWaitingForPeer: false,
|
||||
});
|
||||
@@ -415,6 +421,7 @@ export function useDesktopShareBusiness() {
|
||||
// 保留WebSocket连接和房间代码,但重置共享状态
|
||||
updateState({
|
||||
isSharing: false,
|
||||
localStream: null,
|
||||
error: null,
|
||||
isWaitingForPeer: false,
|
||||
});
|
||||
@@ -515,6 +522,7 @@ export function useDesktopShareBusiness() {
|
||||
isViewing: state.isViewing,
|
||||
connectionCode: state.connectionCode,
|
||||
remoteStream: state.remoteStream,
|
||||
localStream: state.localStream,
|
||||
error: state.error,
|
||||
isWaitingForPeer: state.isWaitingForPeer,
|
||||
isConnected: webRTC.isConnected,
|
||||
|
||||
312
chuan-next/src/hooks/desktop-share/useVoiceChatBusiness.ts
Normal file
312
chuan-next/src/hooks/desktop-share/useVoiceChatBusiness.ts
Normal file
@@ -0,0 +1,312 @@
|
||||
import { useCallback, useEffect, useRef, useState } from 'react';
|
||||
import { WebRTCConnection } from '../connection/useSharedWebRTCManager';
|
||||
import { useAudioVisualizer } from './useAudioVisualizer';
|
||||
|
||||
interface VoiceChatState {
|
||||
isVoiceEnabled: boolean;
|
||||
isMuted: boolean;
|
||||
isRemoteVoiceActive: boolean;
|
||||
localAudioStream: MediaStream | null;
|
||||
remoteAudioStream: MediaStream | null;
|
||||
error: string | null;
|
||||
}
|
||||
|
||||
export function useVoiceChatBusiness(connection: WebRTCConnection) {
|
||||
const [state, setState] = useState<VoiceChatState>({
|
||||
isVoiceEnabled: false,
|
||||
isMuted: false,
|
||||
isRemoteVoiceActive: false,
|
||||
localAudioStream: null,
|
||||
remoteAudioStream: null,
|
||||
error: null,
|
||||
});
|
||||
|
||||
const localAudioStreamRef = useRef<MediaStream | null>(null);
|
||||
const audioSenderRef = useRef<RTCRtpSender | null>(null);
|
||||
const remoteAudioRef = useRef<HTMLAudioElement | null>(null);
|
||||
|
||||
// 使用音频可视化
|
||||
const localAudioVisualizer = useAudioVisualizer(state.localAudioStream);
|
||||
const remoteAudioVisualizer = useAudioVisualizer(state.remoteAudioStream);
|
||||
|
||||
const updateState = useCallback((updates: Partial<VoiceChatState>) => {
|
||||
setState(prev => ({ ...prev, ...updates }));
|
||||
}, []);
|
||||
|
||||
// 监听远程音频轨道
|
||||
const handleRemoteAudioTrack = useCallback((event: RTCTrackEvent, currentTrackRef: { current: MediaStreamTrack | null }) => {
|
||||
if (event.track.kind !== 'audio') return;
|
||||
|
||||
// 移除旧轨道的监听器
|
||||
if (currentTrackRef.current) {
|
||||
currentTrackRef.current.onended = null;
|
||||
currentTrackRef.current.onmute = null;
|
||||
currentTrackRef.current.onunmute = null;
|
||||
}
|
||||
currentTrackRef.current = event.track;
|
||||
|
||||
if (event.streams.length > 0) {
|
||||
const remoteStream = event.streams[0];
|
||||
event.track.enabled = true;
|
||||
|
||||
// 更新状态
|
||||
setState(prev => ({
|
||||
...prev,
|
||||
remoteAudioStream: remoteStream,
|
||||
isRemoteVoiceActive: true
|
||||
}));
|
||||
|
||||
// 监听轨道结束事件
|
||||
event.track.onended = () => {
|
||||
setState(prev => ({ ...prev, isRemoteVoiceActive: false }));
|
||||
};
|
||||
|
||||
// 监听轨道静音事件
|
||||
event.track.onmute = () => {
|
||||
// 远程音频轨道被静音
|
||||
};
|
||||
|
||||
event.track.onunmute = () => {
|
||||
// 远程音频轨道取消静音
|
||||
};
|
||||
|
||||
// 在设置状态后,使用 setTimeout 确保 audio 元素更新
|
||||
setTimeout(() => {
|
||||
if (remoteAudioRef.current && remoteStream.active) {
|
||||
remoteAudioRef.current.srcObject = remoteStream;
|
||||
remoteAudioRef.current.play().catch(err => {
|
||||
// 忽略 AbortError,这是正常的竞态条件
|
||||
if (err.name !== 'AbortError') {
|
||||
console.error('[VoiceChat] 播放远程音频失败:', err);
|
||||
}
|
||||
});
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
}, []); // 空依赖数组,函数引用始终不变
|
||||
|
||||
useEffect(() => {
|
||||
if (!connection) return;
|
||||
|
||||
const currentTrackRef = { current: null as MediaStreamTrack | null };
|
||||
|
||||
const trackHandler = (event: RTCTrackEvent) => {
|
||||
if (event.track.kind === 'audio') {
|
||||
handleRemoteAudioTrack(event, currentTrackRef);
|
||||
}
|
||||
};
|
||||
|
||||
// feature/ws 的 onTrack 返回 void(直接设置 pc.ontrack)
|
||||
connection.onTrack(trackHandler);
|
||||
|
||||
return () => {
|
||||
if (currentTrackRef.current) {
|
||||
currentTrackRef.current.onended = null;
|
||||
currentTrackRef.current.onmute = null;
|
||||
currentTrackRef.current.onunmute = null;
|
||||
}
|
||||
};
|
||||
}, [connection, handleRemoteAudioTrack]);
|
||||
|
||||
// 获取本地音频流
|
||||
const getLocalAudioStream = useCallback(async (): Promise<MediaStream> => {
|
||||
try {
|
||||
const stream = await navigator.mediaDevices.getUserMedia({
|
||||
audio: {
|
||||
echoCancellation: true,
|
||||
noiseSuppression: true,
|
||||
autoGainControl: true,
|
||||
},
|
||||
video: false,
|
||||
});
|
||||
|
||||
return stream;
|
||||
} catch (error) {
|
||||
console.error('[VoiceChat] 获取本地音频流失败:', error);
|
||||
|
||||
// 根据错误类型提供更详细的错误消息
|
||||
if (error instanceof DOMException) {
|
||||
if (error.name === 'NotAllowedError') {
|
||||
throw new Error('麦克风权限被拒绝,请在浏览器设置中允许使用麦克风');
|
||||
} else if (error.name === 'NotFoundError') {
|
||||
throw new Error('未检测到麦克风设备,请连接麦克风后重试');
|
||||
} else if (error.name === 'NotReadableError') {
|
||||
throw new Error('麦克风被其他应用占用,请关闭其他使用麦克风的程序');
|
||||
} else if (error.name === 'OverconstrainedError') {
|
||||
throw new Error('麦克风不支持所需的音频设置');
|
||||
} else if (error.name === 'AbortError') {
|
||||
throw new Error('麦克风访问被中断');
|
||||
} else if (error.name === 'SecurityError') {
|
||||
throw new Error('安全限制:无法访问麦克风(请使用HTTPS)');
|
||||
}
|
||||
}
|
||||
|
||||
throw new Error('无法获取麦克风权限,请确保允许使用麦克风');
|
||||
}
|
||||
}, []);
|
||||
|
||||
// 启用语音通话
|
||||
const enableVoice = useCallback(async () => {
|
||||
if (state.isVoiceEnabled || !connection) {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
updateState({ error: null });
|
||||
|
||||
// 检查P2P连接状态
|
||||
if (!connection.isPeerConnected) {
|
||||
throw new Error('P2P连接尚未建立,无法启用语音');
|
||||
}
|
||||
|
||||
// 获取本地音频流
|
||||
const stream = await getLocalAudioStream();
|
||||
localAudioStreamRef.current = stream;
|
||||
|
||||
console.log('[VoiceChat] ✅ 本地音频流获取成功:', {
|
||||
streamId: stream.id,
|
||||
audioTracks: stream.getAudioTracks().length,
|
||||
trackEnabled: stream.getAudioTracks()[0]?.enabled,
|
||||
trackReadyState: stream.getAudioTracks()[0]?.readyState
|
||||
});
|
||||
|
||||
// 添加音频轨道到P2P连接
|
||||
const audioTrack = stream.getAudioTracks()[0];
|
||||
if (audioTrack) {
|
||||
const role = connection.currentRoom?.role;
|
||||
console.log('[VoiceChat] 📤 添加音频轨道到P2P连接, 当前角色:', role);
|
||||
|
||||
const sender = connection.addTrack(audioTrack, stream);
|
||||
audioSenderRef.current = sender;
|
||||
|
||||
if (sender) {
|
||||
console.log('[VoiceChat] 📊 Sender 信息:', {
|
||||
track: sender.track?.id,
|
||||
trackEnabled: sender.track?.enabled,
|
||||
trackReadyState: sender.track?.readyState
|
||||
});
|
||||
}
|
||||
|
||||
// 重要:添加音频轨道后,本地必须主动创建 offer
|
||||
console.log('[VoiceChat] 📡 [' + role + '] 创建 offer 进行重新协商(添加音频轨道)');
|
||||
const negotiated = await connection.createOfferNow();
|
||||
console.log('[VoiceChat] 📡 [' + role + '] 重新协商结果:', negotiated);
|
||||
}
|
||||
|
||||
updateState({
|
||||
isVoiceEnabled: true,
|
||||
localAudioStream: stream,
|
||||
isMuted: false,
|
||||
});
|
||||
} catch (error) {
|
||||
console.error('[VoiceChat] 启用语音失败:', error);
|
||||
const errorMsg = error instanceof Error ? error.message : '启用语音失败';
|
||||
updateState({ error: errorMsg });
|
||||
throw error;
|
||||
}
|
||||
}, [connection, getLocalAudioStream, state.isVoiceEnabled, updateState]);
|
||||
|
||||
// 禁用语音通话
|
||||
const disableVoice = useCallback(async () => {
|
||||
if (!state.isVoiceEnabled) return;
|
||||
|
||||
const role = connection.currentRoom?.role;
|
||||
|
||||
// 移除音频轨道
|
||||
if (audioSenderRef.current) {
|
||||
connection.removeTrack(audioSenderRef.current);
|
||||
audioSenderRef.current = null;
|
||||
|
||||
// 重要:移除音频轨道后,本地必须主动创建 offer
|
||||
console.log('[VoiceChat] 📡 [' + role + '] 移除音频轨道后重新协商');
|
||||
try {
|
||||
await connection.createOfferNow();
|
||||
} catch (error) {
|
||||
console.error('[VoiceChat] 重新协商失败:', error);
|
||||
}
|
||||
}
|
||||
|
||||
// 停止本地音频流
|
||||
if (localAudioStreamRef.current) {
|
||||
localAudioStreamRef.current.getTracks().forEach(track => {
|
||||
track.stop();
|
||||
});
|
||||
localAudioStreamRef.current = null;
|
||||
}
|
||||
|
||||
updateState({
|
||||
isVoiceEnabled: false,
|
||||
localAudioStream: null,
|
||||
isMuted: false,
|
||||
});
|
||||
}, [connection, state.isVoiceEnabled, updateState]);
|
||||
|
||||
// 切换静音状态
|
||||
const toggleMute = useCallback(() => {
|
||||
if (!localAudioStreamRef.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
const audioTracks = localAudioStreamRef.current.getAudioTracks();
|
||||
if (audioTracks.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
const newMutedState = !state.isMuted;
|
||||
audioTracks.forEach(track => {
|
||||
track.enabled = !newMutedState;
|
||||
});
|
||||
|
||||
updateState({ isMuted: newMutedState });
|
||||
}, [state.isMuted, updateState]);
|
||||
|
||||
// 设置远程音频元素引用
|
||||
const setRemoteAudioRef = useCallback((element: HTMLAudioElement | null) => {
|
||||
remoteAudioRef.current = element;
|
||||
if (element && state.remoteAudioStream && state.remoteAudioStream.active) {
|
||||
element.srcObject = state.remoteAudioStream;
|
||||
element.play().catch(err => {
|
||||
// 忽略 AbortError,这是正常的竞态条件
|
||||
if (err.name !== 'AbortError') {
|
||||
console.error('[VoiceChat] 播放远程音频失败:', err);
|
||||
}
|
||||
});
|
||||
}
|
||||
}, [state.remoteAudioStream]);
|
||||
|
||||
// 清理
|
||||
useEffect(() => {
|
||||
return () => {
|
||||
if (localAudioStreamRef.current) {
|
||||
localAudioStreamRef.current.getTracks().forEach(track => track.stop());
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
return {
|
||||
// 状态
|
||||
isVoiceEnabled: state.isVoiceEnabled,
|
||||
isMuted: state.isMuted,
|
||||
isRemoteVoiceActive: state.isRemoteVoiceActive,
|
||||
error: state.error,
|
||||
|
||||
// 音频可视化数据
|
||||
localVolume: localAudioVisualizer.volume,
|
||||
localIsSpeaking: localAudioVisualizer.isSpeaking,
|
||||
remoteVolume: remoteAudioVisualizer.volume,
|
||||
remoteIsSpeaking: remoteAudioVisualizer.isSpeaking,
|
||||
|
||||
// 方法
|
||||
enableVoice,
|
||||
disableVoice,
|
||||
toggleMute,
|
||||
setRemoteAudioRef,
|
||||
|
||||
// 调试信息
|
||||
_debug: {
|
||||
hasRemoteStream: !!state.remoteAudioStream,
|
||||
remoteStreamId: state.remoteAudioStream?.id,
|
||||
remoteTrackCount: state.remoteAudioStream?.getTracks().length || 0,
|
||||
}
|
||||
};
|
||||
}
|
||||
273
chuan-next/src/lib/transfer-utils.ts
Normal file
273
chuan-next/src/lib/transfer-utils.ts
Normal file
@@ -0,0 +1,273 @@
|
||||
/**
|
||||
* 传输速度和时间计算工具
|
||||
*/
|
||||
|
||||
export interface TransferSpeed {
|
||||
bytesPerSecond: number;
|
||||
displaySpeed: string;
|
||||
unit: string;
|
||||
}
|
||||
|
||||
export interface TransferProgress {
|
||||
totalBytes: number;
|
||||
transferredBytes: number;
|
||||
percentage: number;
|
||||
speed: TransferSpeed;
|
||||
remainingTime: {
|
||||
seconds: number;
|
||||
display: string;
|
||||
};
|
||||
elapsedTime: {
|
||||
seconds: number;
|
||||
display: string;
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* 格式化传输速度显示
|
||||
* @param bytesPerSecond 每秒传输的字节数
|
||||
* @returns 格式化的速度显示
|
||||
*/
|
||||
export function formatTransferSpeed(bytesPerSecond: number): TransferSpeed {
|
||||
if (bytesPerSecond < 1024) {
|
||||
return {
|
||||
bytesPerSecond,
|
||||
displaySpeed: `${bytesPerSecond.toFixed(0)}`,
|
||||
unit: 'B/s'
|
||||
};
|
||||
} else if (bytesPerSecond < 1024 * 1024) {
|
||||
const kbps = bytesPerSecond / 1024;
|
||||
return {
|
||||
bytesPerSecond,
|
||||
displaySpeed: `${kbps.toFixed(1)}`,
|
||||
unit: 'KB/s'
|
||||
};
|
||||
} else {
|
||||
const mbps = bytesPerSecond / (1024 * 1024);
|
||||
return {
|
||||
bytesPerSecond,
|
||||
displaySpeed: `${mbps.toFixed(1)}`,
|
||||
unit: 'MB/s'
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 格式化时间显示
|
||||
* @param seconds 秒数
|
||||
* @returns 格式化的时间显示
|
||||
*/
|
||||
export function formatTime(seconds: number): string {
|
||||
if (!isFinite(seconds) || seconds < 0) {
|
||||
return '--:--';
|
||||
}
|
||||
|
||||
const hours = Math.floor(seconds / 3600);
|
||||
const minutes = Math.floor((seconds % 3600) / 60);
|
||||
const secs = Math.floor(seconds % 60);
|
||||
|
||||
if (hours > 0) {
|
||||
return `${hours}:${minutes.toString().padStart(2, '0')}:${secs.toString().padStart(2, '0')}`;
|
||||
} else {
|
||||
return `${minutes}:${secs.toString().padStart(2, '0')}`;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 传输进度跟踪器
|
||||
*/
|
||||
export class TransferProgressTracker {
|
||||
private startTime: number;
|
||||
private lastUpdateTime: number;
|
||||
private lastSpeedUpdateTime: number;
|
||||
private lastProgressUpdateTime: number;
|
||||
private lastTransferredBytes: number;
|
||||
private speedHistory: number[] = [];
|
||||
private readonly maxHistorySize = 10; // 保持最近10个速度样本
|
||||
private readonly speedUpdateInterval = 300; // 速度更新间隔:0.3秒
|
||||
private readonly progressUpdateInterval = 50; // 进度更新间隔:0.3秒
|
||||
private cachedProgress: TransferProgress | null = null;
|
||||
private lastDisplayedSpeed: TransferSpeed;
|
||||
private lastDisplayedPercentage: number = 0;
|
||||
|
||||
constructor(
|
||||
private totalBytes: number,
|
||||
private initialTransferredBytes: number = 0
|
||||
) {
|
||||
this.startTime = Date.now();
|
||||
this.lastUpdateTime = this.startTime;
|
||||
this.lastSpeedUpdateTime = this.startTime;
|
||||
this.lastProgressUpdateTime = this.startTime;
|
||||
this.lastTransferredBytes = initialTransferredBytes;
|
||||
this.lastDisplayedSpeed = formatTransferSpeed(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新传输进度
|
||||
* @param transferredBytes 已传输的字节数
|
||||
* @returns 传输进度信息
|
||||
*/
|
||||
update(transferredBytes: number): TransferProgress {
|
||||
const now = Date.now();
|
||||
const elapsedTimeMs = now - this.startTime;
|
||||
const timeSinceLastUpdate = now - this.lastUpdateTime;
|
||||
const timeSinceLastSpeedUpdate = now - this.lastSpeedUpdateTime;
|
||||
const timeSinceLastProgressUpdate = now - this.lastProgressUpdateTime;
|
||||
|
||||
// 计算即时速度(基于最近的更新)
|
||||
let instantSpeed = 0;
|
||||
if (timeSinceLastUpdate > 0) {
|
||||
const bytesDiff = transferredBytes - this.lastTransferredBytes;
|
||||
instantSpeed = (bytesDiff * 1000) / timeSinceLastUpdate; // bytes per second
|
||||
}
|
||||
|
||||
// 只有当距离上次速度更新超过指定间隔时才更新速度显示
|
||||
let shouldUpdateSpeed = timeSinceLastSpeedUpdate >= this.speedUpdateInterval;
|
||||
|
||||
// 只有当距离上次进度更新超过指定间隔时才更新进度显示
|
||||
let shouldUpdateProgress = timeSinceLastProgressUpdate >= this.progressUpdateInterval;
|
||||
|
||||
// 如果是第一次更新或者传输完成,立即更新速度和进度
|
||||
if (this.cachedProgress === null || transferredBytes >= this.totalBytes) {
|
||||
shouldUpdateSpeed = true;
|
||||
shouldUpdateProgress = true;
|
||||
}
|
||||
|
||||
if (shouldUpdateSpeed) {
|
||||
// 更新速度历史
|
||||
if (instantSpeed > 0) {
|
||||
this.speedHistory.push(instantSpeed);
|
||||
if (this.speedHistory.length > this.maxHistorySize) {
|
||||
this.speedHistory.shift();
|
||||
}
|
||||
}
|
||||
|
||||
// 计算平均速度
|
||||
let averageSpeed = 0;
|
||||
if (this.speedHistory.length > 0) {
|
||||
averageSpeed = this.speedHistory.reduce((sum, speed) => sum + speed, 0) / this.speedHistory.length;
|
||||
} else if (elapsedTimeMs > 0) {
|
||||
// 如果没有即时速度历史,使用总体平均速度
|
||||
averageSpeed = (transferredBytes * 1000) / elapsedTimeMs;
|
||||
}
|
||||
|
||||
// 更新显示的速度
|
||||
this.lastDisplayedSpeed = formatTransferSpeed(averageSpeed);
|
||||
this.lastSpeedUpdateTime = now;
|
||||
}
|
||||
|
||||
// 更新显示的进度百分比
|
||||
if (shouldUpdateProgress) {
|
||||
const currentPercentage = this.totalBytes > 0 ? (transferredBytes / this.totalBytes) * 100 : 0;
|
||||
this.lastDisplayedPercentage = Math.min(currentPercentage, 100);
|
||||
this.lastProgressUpdateTime = now;
|
||||
}
|
||||
|
||||
// 计算剩余时间(使用当前显示的速度)
|
||||
const remainingBytes = this.totalBytes - transferredBytes;
|
||||
const remainingTimeSeconds = this.lastDisplayedSpeed.bytesPerSecond > 0
|
||||
? remainingBytes / this.lastDisplayedSpeed.bytesPerSecond
|
||||
: Infinity;
|
||||
|
||||
// 更新跟踪状态
|
||||
this.lastUpdateTime = now;
|
||||
this.lastTransferredBytes = transferredBytes;
|
||||
|
||||
// 创建进度对象(使用稳定的进度值)
|
||||
const progress: TransferProgress = {
|
||||
totalBytes: this.totalBytes,
|
||||
transferredBytes,
|
||||
percentage: this.lastDisplayedPercentage,
|
||||
speed: this.lastDisplayedSpeed,
|
||||
remainingTime: {
|
||||
seconds: remainingTimeSeconds,
|
||||
display: formatTime(remainingTimeSeconds)
|
||||
},
|
||||
elapsedTime: {
|
||||
seconds: elapsedTimeMs / 1000,
|
||||
display: formatTime(elapsedTimeMs / 1000)
|
||||
}
|
||||
};
|
||||
|
||||
// 缓存进度信息
|
||||
this.cachedProgress = progress;
|
||||
|
||||
return progress;
|
||||
}
|
||||
|
||||
/**
|
||||
* 重置跟踪器
|
||||
*/
|
||||
reset(totalBytes?: number, initialTransferredBytes: number = 0) {
|
||||
if (totalBytes !== undefined) {
|
||||
this.totalBytes = totalBytes;
|
||||
}
|
||||
this.startTime = Date.now();
|
||||
this.lastUpdateTime = this.startTime;
|
||||
this.lastSpeedUpdateTime = this.startTime;
|
||||
this.lastProgressUpdateTime = this.startTime;
|
||||
this.lastTransferredBytes = initialTransferredBytes;
|
||||
this.speedHistory = [];
|
||||
this.cachedProgress = null;
|
||||
this.lastDisplayedSpeed = formatTransferSpeed(0);
|
||||
this.lastDisplayedPercentage = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取总字节数
|
||||
*/
|
||||
getTotalBytes(): number {
|
||||
return this.totalBytes;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取平均速度(整个传输过程)
|
||||
*/
|
||||
getOverallAverageSpeed(): number {
|
||||
const elapsedTimeMs = Date.now() - this.startTime;
|
||||
if (elapsedTimeMs > 0) {
|
||||
return (this.lastTransferredBytes * 1000) / elapsedTimeMs;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 创建传输进度跟踪器
|
||||
* @param totalBytes 总字节数
|
||||
* @param initialTransferredBytes 初始已传输字节数
|
||||
* @returns 传输进度跟踪器实例
|
||||
*/
|
||||
export function createTransferTracker(totalBytes: number, initialTransferredBytes: number = 0): TransferProgressTracker {
|
||||
return new TransferProgressTracker(totalBytes, initialTransferredBytes);
|
||||
}
|
||||
|
||||
/**
|
||||
* 简单的传输速度计算(无状态)
|
||||
* @param transferredBytes 已传输字节数
|
||||
* @param elapsedTimeMs 经过的时间(毫秒)
|
||||
* @returns 格式化的速度
|
||||
*/
|
||||
export function calculateSpeed(transferredBytes: number, elapsedTimeMs: number): TransferSpeed {
|
||||
if (elapsedTimeMs <= 0) {
|
||||
return formatTransferSpeed(0);
|
||||
}
|
||||
|
||||
const bytesPerSecond = (transferredBytes * 1000) / elapsedTimeMs;
|
||||
return formatTransferSpeed(bytesPerSecond);
|
||||
}
|
||||
|
||||
/**
|
||||
* 计算剩余时间
|
||||
* @param remainingBytes 剩余字节数
|
||||
* @param bytesPerSecond 每秒传输字节数
|
||||
* @returns 格式化的剩余时间
|
||||
*/
|
||||
export function calculateRemainingTime(remainingBytes: number, bytesPerSecond: number): string {
|
||||
if (bytesPerSecond <= 0 || remainingBytes <= 0) {
|
||||
return '--:--';
|
||||
}
|
||||
|
||||
const remainingSeconds = remainingBytes / bytesPerSecond;
|
||||
return formatTime(remainingSeconds);
|
||||
}
|
||||
Reference in New Issue
Block a user