mirror of
https://github.com/knight0zh/aoi.git
synced 2026-02-03 23:55:09 +08:00
实现aoi九宫格算法
This commit is contained in:
8
.idea/.gitignore
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vendored
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8
.idea/.gitignore
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vendored
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# Default ignored files
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/shelf/
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/workspace.xml
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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9
.idea/aoi.iml
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9
.idea/aoi.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="WEB_MODULE" version="4">
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<component name="Go" enabled="true" />
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$" />
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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8
.idea/modules.xml
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8
.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/aoi.iml" filepath="$PROJECT_DIR$/.idea/aoi.iml" />
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</modules>
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</component>
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</project>
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6
.idea/vcs.xml
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6
.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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</component>
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</project>
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12
aoi.go
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12
aoi.go
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package aoi
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type AOI interface {
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Add(entity *Entity) // 添加实体
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Delete(entity *Entity) // 移除实体
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Search(entity *Entity) (result []*Entity) // 范围查询
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}
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type Entity struct {
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X, Y float64
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Name string
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}
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11
go.mod
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11
go.mod
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module github.com/knight0zh/aoi
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go 1.17
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require github.com/stretchr/testify v1.8.0
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require (
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github.com/davecgh/go-spew v1.1.1 // indirect
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github.com/pmezard/go-difflib v1.0.0 // indirect
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gopkg.in/yaml.v3 v3.0.1 // indirect
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)
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15
go.sum
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go.sum
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github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
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github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
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github.com/stretchr/testify v1.8.0 h1:pSgiaMZlXftHpm5L7V1+rVB+AZJydKsMxsQBIJw4PKk=
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github.com/stretchr/testify v1.8.0/go.mod h1:yNjHg4UonilssWZ8iaSj1OCr/vHnekPRkoO+kdMU+MU=
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gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
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gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
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gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
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gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
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gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
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112
grid.go
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112
grid.go
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package aoi
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import "sync"
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// Grid 格子
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type Grid struct {
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GID int //格子ID
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Entities sync.Map //当前格子内的实体
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}
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// GridManger AOI九宫格实现矩形
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type GridManger struct {
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StartX int // X区域左边界坐标
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StartY int // Y区域上边界坐标
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AreaWidth int // 格子宽度(长=宽)
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GridCount int // 格子数量
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grids map[int]*Grid
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}
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func NewGrid(gid int) *Grid {
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return &Grid{
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GID: gid,
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}
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}
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func NewGridManger(startX, startY, areaWidth, gridCount int) AOI {
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manager := &GridManger{
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StartX: startX,
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StartY: startY,
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AreaWidth: areaWidth,
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GridCount: gridCount,
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grids: make(map[int]*Grid),
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}
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for y := 0; y < gridCount; y++ {
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for x := 0; x < gridCount; x++ {
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//格子编号:ID = IDy *nx + IDx (利用格子坐标得到格子编号)
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gID := y*gridCount + x
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manager.grids[gID] = NewGrid(gID)
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}
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}
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return manager
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}
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func (g *GridManger) gridWidth() int {
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return g.AreaWidth / g.GridCount
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}
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// GetGIDByPos 通过横纵坐标获取对应的格子ID
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func (g *GridManger) GetGIDByPos(entity *Entity) int {
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gx := (int(entity.X) - g.StartX) / g.gridWidth()
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gy := (int(entity.Y) - g.StartY) / g.gridWidth()
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return gy*g.GridCount + gx
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}
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// GetSurroundGrids 根据格子的gID得到当前周边的九宫格信息
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func (g *GridManger) GetSurroundGrids(gID int) (grids []*Grid) {
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if _, ok := g.grids[gID]; !ok {
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return
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}
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grids = append(grids, g.grids[gID])
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// 根据gID, 得到格子所在的坐标
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x, y := gID%g.GridCount, gID/g.GridCount
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// 分别将这8个方向的方向向量按顺序写入x, y的分量数组
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dx := []int{-1, -1, -1, 0, 0, 1, 1, 1}
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dy := []int{-1, 0, 1, -1, 1, -1, 0, 1}
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surroundGID := make([]int, 0)
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for i := 0; i < 8; i++ {
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newX := x + dx[i]
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newY := y + dy[i]
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if newX >= 0 && newX < g.GridCount && newY >= 0 && newY < g.GridCount {
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surroundGID = append(surroundGID, newY*g.GridCount+newX)
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}
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}
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for _, gID := range surroundGID {
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grids = append(grids, g.grids[gID])
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}
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return
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}
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func (g *GridManger) Add(entity *Entity) {
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ID := g.GetGIDByPos(entity)
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grid := g.grids[ID]
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grid.Entities.Store(entity.Name, entity)
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}
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func (g *GridManger) Delete(entity *Entity) {
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ID := g.GetGIDByPos(entity)
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grid := g.grids[ID]
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grid.Entities.Delete(entity.Name)
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}
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func (g *GridManger) Search(entity *Entity) (result []*Entity) {
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ID := g.GetGIDByPos(entity)
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grids := g.GetSurroundGrids(ID)
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for _, grid := range grids {
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grid.Entities.Range(func(_, value interface{}) bool {
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result = append(result, value.(*Entity))
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return true
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})
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}
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return
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}
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166
grid_test.go
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166
grid_test.go
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package aoi
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import (
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"fmt"
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"github.com/stretchr/testify/assert"
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"math/rand"
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"sort"
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"sync"
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"testing"
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"time"
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)
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/**
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0 50 100 150 200
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-----------------------------
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0 | 0 1 2 3 4
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50 | 5 6 7 8 9
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100 | 10 11 12 13 14
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150 | 15 16 17 18 19
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200 | 20 21 22 23 24
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*/
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func TestGridManger_GetSurroundGrids(t *testing.T) {
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aol := NewGridManger(0, 0, 250, 5)
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manger := aol.(*GridManger)
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tests := []struct {
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entity *Entity
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want []int
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}{
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{
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entity: &Entity{
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X: 0, Y: 0,
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},
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want: []int{0, 1, 5, 6},
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},
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{
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entity: &Entity{
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X: 150, Y: 0,
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},
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want: []int{2, 3, 4, 7, 8, 9},
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},
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{
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entity: &Entity{
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X: 50, Y: 50,
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},
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want: []int{0, 1, 2, 5, 6, 7, 10, 11, 12},
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},
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{
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entity: &Entity{
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X: 200, Y: 100,
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},
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want: []int{8, 9, 13, 14, 18, 19},
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},
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{
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entity: &Entity{
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X: 200, Y: 200,
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},
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want: []int{18, 19, 23, 24},
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},
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}
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for _, tt := range tests {
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ID := manger.GetGIDByPos(tt.entity)
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grids := manger.GetSurroundGrids(ID)
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gID := make([]int, 0)
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for _, grid := range grids {
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gID = append(gID, grid.GID)
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}
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sort.Ints(gID)
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assert.Equal(t, tt.want, gID)
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}
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}
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func TestNewGridManger(t *testing.T) {
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aol := NewGridManger(0, 0, 250, 5)
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manger := aol.(*GridManger)
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entities := []*Entity{
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{
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X: 0, Y: 0, Name: "a",
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},
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{
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X: 50, Y: 0, Name: "b",
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},
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{
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X: 100, Y: 0, Name: "c",
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},
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{
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X: 50, Y: 0, Name: "d",
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},
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{
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X: 50, Y: 50, Name: "e",
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},
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{
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X: 50, Y: 100, Name: "f",
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},
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{
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X: 100, Y: 0, Name: "g",
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},
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{
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X: 100, Y: 50, Name: "h",
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},
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{
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X: 100, Y: 100, Name: "i",
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},
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}
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for _, entity := range entities {
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manger.Add(entity)
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}
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search := manger.Search(&Entity{X: 50, Y: 50})
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result := make([]string, 0)
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for _, entity := range search {
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result = append(result, entity.Name)
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}
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sort.Strings(result)
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assert.Equal(t, []string{"a", "b", "c", "d", "e", "f", "g", "h", "i"}, result)
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manger.Delete(&Entity{X: 100, Y: 100, Name: "i"})
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search2 := manger.Search(&Entity{X: 50, Y: 50})
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result2 := make([]string, 0)
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for _, entity := range search2 {
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result2 = append(result2, entity.Name)
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}
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sort.Strings(result2)
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assert.Equal(t, []string{"a", "b", "c", "d", "e", "f", "g", "h"}, result2)
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}
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func BenchmarkGridManger(b *testing.B) {
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var wg sync.WaitGroup
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aol := NewGridManger(0, 0, 250, 5)
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manger := aol.(*GridManger)
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rand.Seed(time.Now().UnixNano())
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for i := 0; i < b.N; i++ {
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wg.Add(3000)
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for j := 0; j < 1000; j++ {
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go func() {
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manger.Add(&Entity{
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X: float64(rand.Intn(5) * 10),
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Y: float64(rand.Intn(5) * 10),
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Name: fmt.Sprintf("name%d", rand.Intn(50)),
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})
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wg.Done()
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}()
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go func() {
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manger.Delete(&Entity{
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X: float64(rand.Intn(5) * 10),
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Y: float64(rand.Intn(5) * 10),
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Name: fmt.Sprintf("name%d", rand.Intn(50)),
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})
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wg.Done()
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}()
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go func() {
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manger.Search(&Entity{
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X: float64(rand.Intn(5) * 10),
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Y: float64(rand.Intn(5) * 10),
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})
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wg.Done()
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}()
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}
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wg.Wait()
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}
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}
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37
quadtree.go
Normal file
37
quadtree.go
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@@ -0,0 +1,37 @@
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package aoi
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import "sync"
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const (
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leftUp int = iota
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rightUp
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leftDown
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rightDown
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)
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type Node struct {
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AreaWidth int // 格子宽度(长=宽)
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XStart int // 起始范围
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YStart int // 起始范围
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Deep int // 深度
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Leaf bool // 是否为叶子节点
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Parent *Node // 父节点
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Child [4]*Node // 子节点
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Entities sync.Map // 实体
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}
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type QuadTree struct {
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Root *Node
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}
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func (q QuadTree) Add(entity *Entity) {
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panic("implement me")
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}
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func (q QuadTree) Delete(entity *Entity) {
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panic("implement me")
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}
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func (q QuadTree) Search(entity *Entity) (result []*Entity) {
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panic("implement me")
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}
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1
quadtree_test.go
Normal file
1
quadtree_test.go
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@@ -0,0 +1 @@
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package aoi
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Block a user