This commit is contained in:
lpf
2026-02-19 10:00:59 +08:00
parent 27c718def9
commit 1f38852f49
14 changed files with 201 additions and 148 deletions

View File

@@ -23,9 +23,9 @@ type SkillInfo struct {
type SkillsLoader struct {
workspace string
workspaceSkills string // workspace skills (项目级别)
globalSkills string // 全局 skills (~/.clawgo/skills)
builtinSkills string // 内置 skills
workspaceSkills string // workspace-level skills
globalSkills string // global skills (~/.clawgo/skills)
builtinSkills string // built-in skills
}
func NewSkillsLoader(workspace string, globalSkills string, builtinSkills string) *SkillsLoader {
@@ -62,14 +62,14 @@ func (sl *SkillsLoader) ListSkills() []SkillInfo {
}
}
// 全局 skills (~/.clawgo/skills) - workspace skills 覆盖
// Global skills (~/.clawgo/skills) - overridden by workspace skills
if sl.globalSkills != "" {
if dirs, err := os.ReadDir(sl.globalSkills); err == nil {
for _, dir := range dirs {
if dir.IsDir() {
skillFile := filepath.Join(sl.globalSkills, dir.Name(), "SKILL.md")
if _, err := os.Stat(skillFile); err == nil {
// 检查是否已被 workspace skills 覆盖
// Check whether overridden by workspace skills
exists := false
for _, s := range skills {
if s.Name == dir.Name() && s.Source == "workspace" {
@@ -103,7 +103,7 @@ func (sl *SkillsLoader) ListSkills() []SkillInfo {
if dir.IsDir() {
skillFile := filepath.Join(sl.builtinSkills, dir.Name(), "SKILL.md")
if _, err := os.Stat(skillFile); err == nil {
// 检查是否已被 workspace global skills 覆盖
// Check whether overridden by workspace or global skills
exists := false
for _, s := range skills {
if s.Name == dir.Name() && (s.Source == "workspace" || s.Source == "global") {
@@ -135,7 +135,7 @@ func (sl *SkillsLoader) ListSkills() []SkillInfo {
}
func (sl *SkillsLoader) LoadSkill(name string) (string, bool) {
// 1. 优先从 workspace skills 加载(项目级别)
// 1. Prefer workspace skills (project-level)
if sl.workspaceSkills != "" {
skillFile := filepath.Join(sl.workspaceSkills, name, "SKILL.md")
if content, err := os.ReadFile(skillFile); err == nil {
@@ -143,7 +143,7 @@ func (sl *SkillsLoader) LoadSkill(name string) (string, bool) {
}
}
// 2. 其次从全局 skills 加载 (~/.clawgo/skills)
// 2. Then load from global skills (~/.clawgo/skills)
if sl.globalSkills != "" {
skillFile := filepath.Join(sl.globalSkills, name, "SKILL.md")
if content, err := os.ReadFile(skillFile); err == nil {
@@ -151,7 +151,7 @@ func (sl *SkillsLoader) LoadSkill(name string) (string, bool) {
}
}
// 3. 最后从内置 skills 加载
// 3. Finally load from built-in skills
if sl.builtinSkills != "" {
skillFile := filepath.Join(sl.builtinSkills, name, "SKILL.md")
if content, err := os.ReadFile(skillFile); err == nil {