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docs(*): update changelog and readme for 6.2.0
Signed-off-by: k4yt3x <i@k4yt3x.com>
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@@ -27,13 +27,15 @@ Version 6.0.0 is a complete rewrite of this project in C/C++. It:
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- genuinely works this time, with much less hassle compared to the 5.0.0 beta;
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- is blazing fast, thanks to the new optimized pipeline and the efficiency of C/C++;
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- is cross-platform, available now for both Windows and Linux;
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- offers significantly better output quality with Anime4K v4 and RealESRGAN;
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- offers significantly better output quality with Anime4K v4, RealESRGAN, and RIFE;
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- supports two modes: filtering (upscaling) and frame interpolation;
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- supports Anime4K v4 and all custom MPV-compatible GLSL shaders;
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- includes support for RealESRGAN (all three models) via ncnn and Vulkan;
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- supports RealESRGAN (all three models) via ncnn and Vulkan;
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- supports RIFE via ncnn and Vulkan;
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- requires zero additional disk space during processing, just space for the final output; and
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- exports a standard C function for easy integration into other projects! (documentation is on the way)
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Support for RealCUGAN and frame interpolation with RIFE are coming soon.
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Support for RealCUGAN is coming soon.
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</details>
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