mirror of
https://github.com/k4yt3x/video2x.git
synced 2026-02-04 03:22:07 +08:00
feat(libplacebo): added more modes for Anime4K v4
Signed-off-by: k4yt3x <i@k4yt3x.com>
This commit is contained in:
@@ -1,46 +0,0 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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import shutil
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from pathlib import Path
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import requests
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ANIME4K_COMMIT = "master"
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GITHUB_GLSL_ROOT = (
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f"https://raw.githubusercontent.com/bloc97/Anime4K/{ANIME4K_COMMIT}/glsl"
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)
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SHADERS_DIR = Path(__file__).parent.parent / "data"
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def download_and_combine_files():
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modes = {
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"ModeA": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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]
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}
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for mode in modes:
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file_contents = ""
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for file in modes[mode]:
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response = requests.get(file, timeout=5)
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response.raise_for_status()
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file_contents += response.text + "\n"
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with (SHADERS_DIR / Path(f"Anime4K_{mode}.glsl")).open("w") as output_file:
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output_file.write(file_contents)
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if __name__ == "__main__":
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# clear shaders directory
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if SHADERS_DIR.exists():
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shutil.rmtree(SHADERS_DIR)
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SHADERS_DIR.mkdir(exist_ok=True)
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# download and combine shaders
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download_and_combine_files()
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86
scripts/download_merge_anime4k_glsl.py
Executable file
86
scripts/download_merge_anime4k_glsl.py
Executable file
@@ -0,0 +1,86 @@
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#!/usr/bin/python
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# -*- coding: utf-8 -*-
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import shutil
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from pathlib import Path
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import requests
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ANIME4K_COMMIT = "master"
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GITHUB_GLSL_ROOT = (
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f"https://raw.githubusercontent.com/bloc97/Anime4K/{ANIME4K_COMMIT}/glsl"
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)
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SHADERS_DIR = Path(__file__).parent.parent / "models" / "libplacebo"
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def download_and_combine_files():
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modes = {
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"a": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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"b": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_Soft_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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"c": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale+Denoise/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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"a+a": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_M.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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"b+b": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_Soft_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_Soft_M.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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"c+a": [
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Clamp_Highlights.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale+Denoise/Anime4K_Upscale_Denoise_CNN_x2_VL.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x2.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_AutoDownscalePre_x4.glsl",
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f"{GITHUB_GLSL_ROOT}/Restore/Anime4K_Restore_CNN_M.glsl",
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f"{GITHUB_GLSL_ROOT}/Upscale/Anime4K_Upscale_CNN_x2_M.glsl",
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],
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}
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for mode in modes:
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file_contents = ""
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for file in modes[mode]:
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response = requests.get(file, timeout=5)
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response.raise_for_status()
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file_contents += response.text + "\n"
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with (SHADERS_DIR / Path(f"anime4k-{mode}.glsl")).open("w") as output_file:
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output_file.write(file_contents)
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if __name__ == "__main__":
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# clear shaders directory
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if SHADERS_DIR.exists():
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shutil.rmtree(SHADERS_DIR)
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SHADERS_DIR.mkdir(exist_ok=True)
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# download and combine shaders
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download_and_combine_files()
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