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* Keep track of entities * Fix renaming * Niagara variables wip * Several niagara decode and test * Move nodeTemplate code to dedicated file, self node added * Move node decoding functions to dedicated files * Move pin decoding logic to dedicated files * Accept space separated keys in objects * Build * Prevent a crash in case of incomplete object * Avoid creating objects unnecessarily * types formatting * Initial metasound style * Common pcg nodes colors * Fix string serialization * Metasound new styles and fixes * More metasound styles and colors * WIP * Several fixes * More tests and fixes * Clean gitignore
20 lines
635 B
JavaScript
20 lines
635 B
JavaScript
import Utility from "../Utility.js"
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/** @param {PinEntity} entity */
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export default function pinTitle(entity) {
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let result = entity.PinFriendlyName
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? entity.PinFriendlyName.toString()
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: Utility.formatStringName(entity.PinName ?? "")
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let match
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if (
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entity.PinToolTip
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// Match up until the first \n excluded or last character
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&& (match = entity.PinToolTip.match(/\s*(.+?(?=\n)|.+\S)\s*/))
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) {
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if (match[1].toLowerCase() === result.toLowerCase()) {
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return match[1] // In case they match, then keep the case of the PinToolTip
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}
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}
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return result
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}
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