Files
ueblueprint/js/template/pin/ExecPinTemplate.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

21 lines
654 B
JavaScript
Executable File

import { html } from "lit"
import SVGIcon from "../../SVGIcon.js"
import PinTemplate from "./PinTemplate.js"
export default class ExecPinTemplate extends PinTemplate {
renderIcon() {
return SVGIcon.execPin
}
renderName() {
let pinName = this.element.entity.PinName?.toString()
if (this.element.entity.PinFriendlyName) {
pinName = this.element.entity.PinFriendlyName.toString()
} else if (pinName === "execute" || pinName === "then") {
return html``
}
return html`<span class="ueb-pin-name ueb-ellipsis-nowrap-text">${this.element.getPinDisplayName()}</span>`
}
}