Files
ueblueprint/js/input/mouse/IMouseClickDrag.js
2022-11-12 11:46:22 +01:00

176 lines
6.3 KiB
JavaScript

import Configuration from "../../Configuration"
import IDraggableElement from "../../element/IDraggableElement"
import IPointing from "./IPointing"
import Utility from "../../Utility"
/**
* @typedef {import("../../Blueprint").default} Blueprint
* @typedef {import("../../element/IElement").default} IElement
*/
/**
* @template {IElement} T
* @extends {IPointing<T>}
*/
export default class IMouseClickDrag extends IPointing {
#mouseDownHandler =
/** @param {MouseEvent} e */
e => {
this.blueprint.setFocused(true)
switch (e.button) {
case this.options.clickButton:
// Either doesn't matter or consider the click only when clicking on the parent, not descandants
if (!this.options.strictTarget || e.target == e.currentTarget) {
if (this.options.consumeEvent) {
e.stopImmediatePropagation() // Captured, don't call anyone else
}
// Attach the listeners
this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
document.addEventListener("mouseup", this.#mouseUpHandler)
this.clickedPosition = this.locationFromEvent(e)
if (this.target instanceof IDraggableElement) {
this.clickedOffset = [
this.clickedPosition[0] - this.target.locationX,
this.clickedPosition[1] - this.target.locationY,
]
}
this.clicked(this.clickedPosition)
}
break
default:
if (!this.options.exitAnyButton) {
this.#mouseUpHandler(e)
}
break
}
}
#mouseStartedMovingHandler =
/** @param {MouseEvent} e */
e => {
if (this.options.consumeEvent) {
e.stopImmediatePropagation() // Captured, don't call anyone else
}
// Delegate from now on to this.#mouseMoveHandler
this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
this.#movementListenedElement.addEventListener("mousemove", this.#mouseMoveHandler)
// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
const location = this.locationFromEvent(e)
// Do actual actions
this.mouseLocation = Utility.snapToGrid(this.clickedPosition, this.stepSize)
this.startDrag(location)
this.started = true
}
#mouseMoveHandler =
/** @param {MouseEvent} e */
e => {
if (this.options.consumeEvent) {
e.stopImmediatePropagation() // Captured, don't call anyone else
}
const location = this.locationFromEvent(e)
const movement = [e.movementX, e.movementY]
this.dragTo(location, movement)
if (this.#trackingMouse) {
this.blueprint.mousePosition = this.locationFromEvent(e)
}
}
#mouseUpHandler =
/** @param {MouseEvent} e */
e => {
if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
if (this.options.consumeEvent) {
e.stopImmediatePropagation() // Captured, don't call anyone else
}
// Remove the handlers of "mousemove" and "mouseup"
this.#movementListenedElement.removeEventListener("mousemove", this.#mouseStartedMovingHandler)
this.#movementListenedElement.removeEventListener("mousemove", this.#mouseMoveHandler)
document.removeEventListener("mouseup", this.#mouseUpHandler)
if (this.started) {
this.endDrag()
}
this.unclicked()
if (this.#trackingMouse) {
const dragEvent = this.getEvent(Configuration.trackingMouseEventName.end)
this.target.dispatchEvent(dragEvent)
this.#trackingMouse = false
}
this.started = false
}
}
#trackingMouse = false
#movementListenedElement
#draggableElement
clickedOffset = [0, 0]
clickedPosition = [0, 0]
mouseLocation = [0, 0]
started = false
stepSize = 1
/**
*
* @param {T} target
* @param {Blueprint} blueprint
* @param {Object} options
*/
constructor(target, blueprint, options = {}) {
options.clickButton ??= 0
options.consumeEvent ??= true
options.draggableElement ??= target
options.exitAnyButton ??= true
options.moveEverywhere ??= false
options.movementSpace ??= blueprint?.getGridDOMElement()
options.repositionOnClick ??= false
options.strictTarget ??= false
super(target, blueprint, options)
this.stepSize = parseInt(options?.stepSize ?? Configuration.gridSize)
this.#movementListenedElement = this.options.moveEverywhere ? document.documentElement : this.movementSpace
this.#draggableElement = this.options.draggableElement
this.listenEvents()
}
listenEvents() {
this.#draggableElement.addEventListener("mousedown", this.#mouseDownHandler)
if (this.options.clickButton == 2) {
this.#draggableElement.addEventListener("contextmenu", e => e.preventDefault())
}
}
unlistenEvents() {
this.#draggableElement.removeEventListener("mousedown", this.#mouseDownHandler)
}
getEvent(eventName) {
return new CustomEvent(eventName, {
detail: {
tracker: this
},
bubbles: true,
cancelable: true
})
}
/* Subclasses will override the following methods */
clicked(location) {
}
startDrag(location) {
}
dragTo(location, offset) {
}
endDrag() {
}
unclicked(location) {
}
}