Files
ueblueprint/js/template/node/VariableMangementNodeTemplate.js
2024-03-24 17:30:50 +01:00

61 lines
2.1 KiB
JavaScript

import { html, nothing } from "lit"
import SVGIcon from "../../SVGIcon.js"
import ElementFactory from "../../element/ElementFactory.js"
import NodeTemplate from "./NodeTemplate.js"
export default class VariableManagementNodeTemplate extends NodeTemplate {
#hasInput = false
#hasOutput = false
#displayName = ""
static nodeStyleClasses = ["ueb-node-style-glass"]
/** @param {NodeElement} element */
initialize(element) {
super.initialize(element)
this.#displayName = this.element.nodeDisplayName
}
render() {
return html`
<div class="ueb-node-border">
<div class="ueb-node-wrapper">
${this.#displayName ? html`
<div class="ueb-node-top">
<div class="ueb-node-name">
<span class="ueb-node-name-text ueb-ellipsis-nowrap-text">
${this.#displayName}
</span>
</div>
</div>
` : nothing}
${this.#hasInput ? html`
<div class="ueb-node-inputs"></div>
` : nothing}
${this.#hasOutput ? html`
<div class="ueb-node-outputs"></div>
` : nothing}
${this.pinInserter ? html`
<div class="ueb-node-variadic" @click="${this.addPinHandler}">
Add pin ${SVGIcon.plusCircle}
</div>
`: nothing}
</div>
</div>
`
}
createPinElements() {
return this.element.getPinEntities()
.filter(v => !v.isHidden())
.map(v => {
this.#hasInput ||= v.isInput()
this.#hasOutput ||= v.isOutput()
const result = /** @type {PinElementConstructor} */(ElementFactory.getConstructor("ueb-pin"))
.newObject(v, undefined, this.element)
return result
})
}
}