Files
ueblueprint/cypress/fixtures/ComplexEntity.js
2023-04-06 19:23:20 +02:00

79 lines
1.8 KiB
JavaScript

import IEntity from "../../js/entity/IEntity"
import SimpleObject from "./SimpleObject"
import UnionType from "../../js/entity/UnionType"
export default class ComplexEntity extends IEntity {
static attributes = {
alpha: {
default: 32,
},
bravo: {
type: Number,
default: 78,
},
charlie: {
type: String,
default: "Charlie",
},
delta: {
type: String,
default: null,
},
echo: {
default: "echo",
},
foxtrot: {
default: false,
},
golf: {
type: Array,
},
hotel: {
type: Array,
default: null,
},
india: {
type: [Number],
},
juliett: {
type: [String],
default: ["a", "b", "c", "d", "e"],
},
kilo: {
type: [Boolean],
default: () => [true, false, false, true, true],
},
lima: {
type: String,
default: "Foo",
showDefault: false,
},
mike: {
type: new UnionType(Number, String, Array),
default: "Bar",
},
november: {
type: new UnionType(Number, String, Array),
},
oscar: {
type: SimpleObject,
},
papa: {
default: () => new SimpleObject({ a: 12, b: 13 }),
},
quebec: {
default: 0, // will assign undefined because it does not satisfy the predicate
predicate: v => v >= 1 && v <= 10,
},
romeo: {
type: SimpleObject,
inlined: true,
},
}
static {
this.cleanupAttributes(this.attributes)
}
}