Files
ueblueprint/js/input/MouseWheel.js
2021-10-17 21:54:40 +02:00

31 lines
936 B
JavaScript

import Pointing from "./Pointing"
export default class MouseWheel extends Pointing {
/**
*
* @param {HTMLElement} target
* @param {import("../Blueprint").Blueprint} blueprint
* @param {Object} options
*/
constructor(target, blueprint, options) {
super(target, blueprint, options)
this.looseTarget = options?.looseTarget ?? true
let self = this
this.mouseWheelHandler = function (e) {
e.preventDefault()
const location = self.getLocation(e)
self.wheel(Math.sign(e.deltaY), location)
}
this.movementSpace.addEventListener('wheel', this.mouseWheelHandler, false)
// Prevent movement space from being scrolled
this.movementSpace.parentElement?.addEventListener('wheel', e => e.preventDefault())
}
/* Subclasses will override the following method */
wheel(variation, location) {
}
}