Files
ueblueprint/js/entity/GuidEntity.js
barsdeveloper bb24486303 Grammar refactoring
* Grammar refactoring WIP

* ISerializer.grammar

* Fixing various bugs in the grammar

* Small touch that improoves performance

* Fix unknown values grammar

* Various fixes

* Serialization refactoring to drop suboject logic

* Details fixed

* Entity attributes initialization refactoring

* JSDoc error fixed

* Rename value key to default

* Remove useless default

* Revert string keys
2023-04-01 19:55:16 +02:00

43 lines
924 B
JavaScript
Executable File

import IEntity from "./IEntity.js"
export default class GuidEntity extends IEntity {
static attributes = {
value: {
default: "",
},
}
static {
this.cleanupAttributes(this.attributes)
}
static generateGuid(random = true) {
let values = new Uint32Array(4)
if (random === true) {
crypto.getRandomValues(values)
}
let guid = ""
values.forEach(n => {
guid += ("0".repeat(8) + n.toString(16).toUpperCase()).slice(-8)
})
return new GuidEntity({ value: guid })
}
constructor(values) {
if (!values) {
values = GuidEntity.generateGuid().value
}
super(values)
/** @type {String} */ this.value
}
valueOf() {
return this.value
}
toString() {
return this.value
}
}