Files
ueblueprint/js/decoding/nodeSubtitle.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

30 lines
903 B
JavaScript
Executable File

import Configuration from "../Configuration.js"
import Utility from "../Utility.js"
import pinTitle from "./pinTitle.js"
const p = Configuration.paths
/**
* @param {ObjectEntity} entity
* @returns {String?}
*/
export default function nodeSubtitle(entity) {
switch (entity.getType()) {
case p.addDelegate:
case p.clearDelegate:
case p.callDelegate:
case p.removeDelegate:
return null
}
const targetPin = entity
.getPinEntities()
.find(pin => !pin.isHidden() && pin.PinName?.toString() === "self" && pinTitle(pin) === "Target")
if (targetPin) {
const target = entity.FunctionReference?.MemberParent?.getName()
?? targetPin.PinType?.PinSubCategoryObject?.getName()
?? "Untitled"
return target.length > 0 ? `Target is ${Utility.formatStringName(target)}` : null
}
return null
}