Files
ueblueprint/js/input/IContext.js
2022-03-30 21:59:41 +02:00

58 lines
1.4 KiB
JavaScript

// @ts-check
/**
* @typedef {import("../Blueprint").default} Blueprint
*/
export default class IContext {
/** @type {HTMLElement} */
target
/** @type {Blueprint} */
blueprint
/** @type {Object} */
options
#hasFocus = false
get hasFocus() {
return this.#hasFocus
}
set hasFocus(_) {
}
constructor(target, blueprint, options) {
this.target = target
this.blueprint = blueprint
this.options = options
let self = this
this.blueprintFocusHandler = _ => {
this.#hasFocus = true
self.listenEvents()
}
this.blueprintUnfocusHandler = _ => {
self.unlistenEvents()
this.#hasFocus = false
}
if (options?.wantsFocusCallback ?? false) {
this.blueprint.addEventListener("blueprint-focus", this.blueprintFocusHandler)
this.blueprint.addEventListener("blueprint-unfocus", this.blueprintUnfocusHandler)
}
}
unlistenDOMElement() {
this.unlistenEvents()
this.blueprint.removeEventListener("blueprint-focus", this.blueprintFocusHandler)
this.blueprint.removeEventListener("blueprint-unfocus", this.blueprintUnfocusHandler)
}
/* Subclasses will probabily override the following methods */
listenEvents() {
}
unlistenEvents() {
}
}