Files
ueblueprint/js/entity/VectorEntity.js
barsdeveloper 6f674b284d PCG nodes and other fixes (#14)
* Various fixes

* Fix name from SettingsInterface

* Allow path lookbehind for unknown keys entity

* Subraph object name

* Several fixes

* Various fixes

* Fix colors

* Various pin types
2023-09-14 23:07:09 +02:00

32 lines
614 B
JavaScript

import IEntity from "./IEntity.js"
export default class VectorEntity extends IEntity {
static attributes = {
...super.attributes,
X: {
default: 0,
expected: true,
},
Y: {
default: 0,
expected: true,
},
Z: {
default: 0,
expected: true,
},
}
static {
this.cleanupAttributes(this.attributes)
}
constructor(values) {
super(values)
/** @type {Number} */ this.X
/** @type {Number} */ this.Y
/** @type {Number} */ this.Z
}
}