Files
ueblueprint/js/entity/TerminalTypeEntity.js
barsdeveloper 6f674b284d PCG nodes and other fixes (#14)
* Various fixes

* Fix name from SettingsInterface

* Allow path lookbehind for unknown keys entity

* Subraph object name

* Several fixes

* Various fixes

* Fix colors

* Various pin types
2023-09-14 23:07:09 +02:00

37 lines
908 B
JavaScript

import IEntity from "./IEntity.js"
export default class TerminalTypeEntity extends IEntity {
static attributes = {
...super.attributes,
TerminalCategory: {
type: String,
},
TerminalSubCategory: {
type: String,
},
bTerminalIsConst: {
type: Boolean,
},
bTerminalIsWeakPointer: {
type: Boolean,
},
bTerminalIsUObjectWrapper: {
type: Boolean,
},
}
static {
this.cleanupAttributes(this.attributes)
}
constructor(values) {
super(values)
/** @type {String} */ this.TerminalCategory
/** @type {String} */ this.TerminalSubCategory
/** @type {Boolean} */ this.bTerminalIsConst
/** @type {Boolean} */ this.bTerminalIsWeakPointer
/** @type {Boolean} */ this.bTerminalIsUObjectWrapper
}
}