Files
ueblueprint/js/entity/KeyBindingEntity.js
barsdeveloper 6f674b284d PCG nodes and other fixes (#14)
* Various fixes

* Fix name from SettingsInterface

* Allow path lookbehind for unknown keys entity

* Subraph object name

* Several fixes

* Various fixes

* Fix colors

* Various pin types
2023-09-14 23:07:09 +02:00

42 lines
948 B
JavaScript

import IdentifierEntity from "./IdentifierEntity.js"
import IEntity from "./IEntity.js"
export default class KeyBindingEntity extends IEntity {
static attributes = {
...super.attributes,
ActionName: {
default: "",
},
bShift: {
default: false,
},
bCtrl: {
default: false,
},
bAlt: {
default: false,
},
bCmd: {
default: false,
},
Key: {
type: IdentifierEntity,
},
}
static {
this.cleanupAttributes(this.attributes)
}
constructor(values = {}) {
super(values, true)
/** @type {String} */ this.ActionName
/** @type {Boolean} */ this.bShift
/** @type {Boolean} */ this.bCtrl
/** @type {Boolean} */ this.bAlt
/** @type {Boolean} */ this.bCmd
/** @type {IdentifierEntity} */ this.Key
}
}