Files
ueblueprint/js/input/common/Copy.js
barsdeveloper e405a7245d WIP
2024-12-11 23:23:23 +02:00

38 lines
1.0 KiB
JavaScript
Executable File

import NiagaraClipboardContent from "../../entity/objects/NiagaraClipboardContent.js"
import IInput from "../IInput.js"
/**
* @typedef {import("../IInput.js").Options & {
* listenOnFocus?: Boolean,
* unlistenOnTextEdit?: Boolean,
* }} Options
*/
export default class Copy extends IInput {
/** @type {(e: ClipboardEvent) => void} */
#copyHandler
constructor(target, blueprint, options = {}) {
options.listenOnFocus ??= true
options.unlistenOnTextEdit ??= true // No nodes copy if inside a text field, just text (default behavior)
super(target, blueprint, options)
let self = this
this.#copyHandler = () => self.copied()
}
listenEvents() {
window.addEventListener("copy", this.#copyHandler)
}
unlistenEvents() {
window.removeEventListener("copy", this.#copyHandler)
}
copied() {
const value = this.blueprint.getSerializedText()
navigator.clipboard.writeText(value)
return value
}
}