Files
ueblueprint/js/entity/RotatorEntity.js
barsdeveloper 365732a99c WIP
2024-12-03 22:15:17 +02:00

40 lines
1.0 KiB
JavaScript
Executable File

import P from "parsernostrum"
import Grammar from "../serialization/Grammar.js"
import IEntity from "./IEntity.js"
import NumberEntity from "./NumberEntity.js"
export default class RotatorEntity extends IEntity {
static attributes = {
...super.attributes,
R: NumberEntity.withDefault(),
P: NumberEntity.withDefault(),
Y: NumberEntity.withDefault(),
}
static grammar = this.createGrammar()
constructor(values) {
super(values)
/** @type {InstanceType<typeof RotatorEntity.attributes.R>} */ this.R
/** @type {InstanceType<typeof RotatorEntity.attributes.P>} */ this.P
/** @type {InstanceType<typeof RotatorEntity.attributes.Y>} */ this.Y
}
/** @returns {P<RotatorEntity>} */
static createGrammar() {
return Grammar.createEntityGrammar(this, Grammar.commaSeparation, 1).label("RotatorEntity")
}
getRoll() {
return this.R
}
getPitch() {
return this.P
}
getYaw() {
return this.Y
}
}