Files
ueblueprint/js/input/MouseTracking.js
2021-12-05 20:49:07 +01:00

23 lines
592 B
JavaScript

import Pointing from "./Pointing"
export default class MouseTracking extends Pointing {
constructor(target, blueprint, options = {}) {
options.wantsFocusCallback = true
super(target, blueprint, options)
let self = this
this.mousemoveHandler = e => {
self.blueprint.entity.mousePosition = self.getLocation(e)
}
}
blueprintFocused() {
this.target.addEventListener("mousemove", this.mousemoveHandler)
}
blueprintUnfocused() {
this.target.removeEventListener("mousemove", this.mousemoveHandler)
}
}