Files
ueblueprint/js/template/BoolPinTemplate.js
2022-09-04 14:33:22 +02:00

52 lines
1.3 KiB
JavaScript

import { html } from "lit"
import IInputPinTemplate from "./IInputPinTemplate"
/**
* @typedef {import("../element/PinElement").default} PinElement
*/
export default class BoolPinTemplate extends IInputPinTemplate {
/** @type {HTMLInputElement} */
#input
/**
* @param {PinElement} pin
* @param {Map} changedProperties
*/
firstUpdated(pin, changedProperties) {
super.firstUpdated(pin, changedProperties)
this.#input = pin.querySelector(".ueb-pin-input")
let self = this
this.onChangeHandler = _ => pin.entity.DefaultValue = self.#input.checked ? "true" : "false"
this.#input.addEventListener("change", this.onChangeHandler)
}
/**
* @param {PinElement} pin
*/
cleanup(pin) {
super.cleanup(pin)
this.#input.removeEventListener("change", this.onChangeHandler)
}
/**
* @param {PinElement} pin
*/
getInputs(pin) {
return [this.#input.checked ? "true" : "false"]
}
/**
* @param {PinElement} pin
*/
renderInput(pin) {
if (pin.isInput()) {
return html`
<input type="checkbox" class="ueb-pin-input" .checked=${pin.defaultValue == "true"} />
`
}
return super.renderInput(pin)
}
}