mirror of
https://github.com/barsdeveloper/ueblueprint.git
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485 lines
16 KiB
JavaScript
Executable File
485 lines
16 KiB
JavaScript
Executable File
// @ts-check
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import BlueprintTemplate from "./template/BlueprintTemplate"
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import Configuration from "./Configuration"
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import Copy from "./input/common/Copy"
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import IElement from "./element/IElement"
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import KeyboardCanc from "./input/keybaord/KeyboardCanc"
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import KeyboardEnableZoom from "./input/keybaord/KeyboardEnableZoom"
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import KeyboardSelectAll from "./input/keybaord/KeyboardSelectAll"
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import LinkElement from "./element/LinkElement"
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import MouseScrollGraph from "./input/mouse/MouseScrollGraph"
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import MouseTracking from "./input/mouse/MouseTracking"
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import NodeElement from "./element/NodeElement"
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import Paste from "./input/common/Paste"
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import Select from "./input/mouse/Select"
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import SelectorElement from "./element/SelectorElement"
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import Unfocus from "./input/mouse/Unfocus"
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import Utility from "./Utility"
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import Zoom from "./input/mouse/Zoom"
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/**
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* @typedef {import("./element/PinElement").default} PinElement
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* @typedef {import("./entity/GuidEntity").default} GuidEntity
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* @typedef {import("./entity/PinReferenceEntity").default} PinReferenceEntity
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*/
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/**
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* @extends {IElement<Object, BlueprintTemplate>}
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*/
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export default class Blueprint extends IElement {
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static tagName = "ueb-blueprint"
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/** @type {Number[]} */
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#additional
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get additional() {
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return this.#additional
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}
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set additional(value) {
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value[0] = Math.abs(value[0])
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value[1] = Math.abs(value[1])
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}
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/** @type {Number[]} */
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#translateValue
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get translateValue() {
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return this.#translateValue
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}
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set translateValue(value) {
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this.#translateValue = value
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}
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/** @type {Map<String, Number>} */
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#nodeNameCounter = new Map()
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/** @type {Number} */
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gridSize
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/** @type {NodeElement[]}" */
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nodes = []
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/** @type {LinkElement[]}" */
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links = []
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/** @type {Number[]} */
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mousePosition = [0, 0]
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/** @type {HTMLElement} */
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gridElement = null
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/** @type {HTMLElement} */
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viewportElement = null
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/** @type {HTMLElement} */
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overlayElement = null
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/** @type {SelectorElement} */
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selectorElement = null
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/** @type {HTMLElement} */
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nodesContainerElement = null
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/** @type {Number} */
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zoom = 0
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/** @type {HTMLElement} */
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headerElement = null
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focused = false
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nodeBoundariesSupplier = node => {
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let rect = node.getBoundingClientRect()
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let gridRect = this.nodesContainerElement.getBoundingClientRect()
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const scaleCorrection = 1 / this.getScale()
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return {
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primaryInf: (rect.left - gridRect.left) * scaleCorrection,
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primarySup: (rect.right - gridRect.right) * scaleCorrection,
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// Counter intuitive here: the y (secondary axis is positive towards the bottom, therefore upper bound "sup" is bottom)
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secondaryInf: (rect.top - gridRect.top) * scaleCorrection,
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secondarySup: (rect.bottom - gridRect.bottom) * scaleCorrection
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}
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}
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/** @type {(node: NodeElement, selected: Boolean) => void}} */
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nodeSelectToggleFunction = (node, selected) => {
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node.setSelected(selected)
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}
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/**
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* @param {Configuration} settings
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*/
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constructor(settings = new Configuration()) {
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super({}, new BlueprintTemplate())
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/** @type {Number} */
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this.gridSize = Configuration.gridSize
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/** @type {Number[]} */
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this.#additional = [2 * Configuration.expandGridSize, 2 * Configuration.expandGridSize]
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/** @type {Number[]} */
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this.#translateValue = [Configuration.expandGridSize, Configuration.expandGridSize]
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}
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/**
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* @param {Number} x
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* @param {Number} y
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*/
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#expand(x, y) {
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x = Math.round(x)
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y = Math.round(y)
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this.additional[0] += x
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this.additional[1] += y
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this.template.applyExpand(this)
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}
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/**
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* @param {Number} x
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* @param {Number} y
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*/
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#translate(x, y) {
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x = Math.round(x)
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y = Math.round(y)
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this.translateValue[0] += x
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this.translateValue[1] += y
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this.template.applyTranlate(this)
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}
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createInputObjects() {
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return [
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new Copy(this.getGridDOMElement(), this),
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new Paste(this.getGridDOMElement(), this),
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new KeyboardCanc(this.getGridDOMElement(), this),
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new KeyboardSelectAll(this.getGridDOMElement(), this),
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new Zoom(this.getGridDOMElement(), this, {
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looseTarget: true,
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}),
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new Select(this.getGridDOMElement(), this, {
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clickButton: 0,
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exitAnyButton: true,
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looseTarget: true,
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moveEverywhere: true,
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}),
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new MouseScrollGraph(this.getGridDOMElement(), this, {
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clickButton: 2,
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exitAnyButton: false,
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looseTarget: true,
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moveEverywhere: true,
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}),
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new Unfocus(this.getGridDOMElement(), this),
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new MouseTracking(this.getGridDOMElement(), this),
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new KeyboardEnableZoom(this.getGridDOMElement(), this),
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]
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}
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getGridDOMElement() {
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return this.gridElement
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}
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disconnectedCallback() {
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super.disconnectedCallback()
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}
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getScroll() {
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return [this.viewportElement.scrollLeft, this.viewportElement.scrollTop]
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}
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setScroll(value, smooth = false) {
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this.scroll = value
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if (!smooth) {
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this.viewportElement.scroll(value[0], value[1])
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} else {
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this.viewportElement.scroll({
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left: value[0],
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top: value[1],
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behavior: "smooth"
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})
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}
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}
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scrollDelta(delta, smooth = false) {
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const maxScroll = this.getScrollMax()
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let currentScroll = this.getScroll()
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let finalScroll = [
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currentScroll[0] + delta[0],
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currentScroll[1] + delta[1]
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]
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let expand = [0, 0]
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let shrink = [0, 0]
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let direction = [0, 0]
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for (let i = 0; i < 2; ++i) {
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if (delta[i] < 0 && finalScroll[i] < Configuration.gridExpandThreshold * Configuration.expandGridSize) {
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// Expand left/top
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expand[i] = Configuration.expandGridSize
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direction[i] = -1
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if (maxScroll[i] - finalScroll[i] > Configuration.gridShrinkThreshold * Configuration.expandGridSize) {
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shrink[i] = -Configuration.expandGridSize
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}
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} else if (delta[i] > 0 && finalScroll[i]
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> maxScroll[i] - Configuration.gridExpandThreshold * Configuration.expandGridSize) {
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// Expand right/bottom
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expand[i] = Configuration.expandGridSize
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direction[i] = 1
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if (finalScroll[i] > Configuration.gridShrinkThreshold * Configuration.expandGridSize) {
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shrink[i] = -Configuration.expandGridSize
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}
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}
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}
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if (expand[0] != 0 || expand[1] != 0) {
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this.seamlessExpand(expand, direction)
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direction = [
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-direction[0],
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-direction[1]
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]
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this.seamlessExpand(shrink, direction)
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}
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currentScroll = this.getScroll()
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finalScroll = [
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currentScroll[0] + delta[0],
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currentScroll[1] + delta[1]
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]
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this.setScroll(finalScroll, smooth)
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}
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scrollCenter() {
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const scroll = this.getScroll()
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const offset = [
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this.translateValue[0] - scroll[0],
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this.translateValue[1] - scroll[1]
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]
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const targetOffset = this.getViewportSize().map(size => size / 2)
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const deltaOffset = [
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offset[0] - targetOffset[0],
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offset[1] - targetOffset[1]
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]
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this.scrollDelta(deltaOffset, true)
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}
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getExpandGridSize() {
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return Configuration.expandGridSize
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}
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getViewportSize() {
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return [
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this.viewportElement.clientWidth,
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this.viewportElement.clientHeight
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]
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}
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/**
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* Get the scroll limits
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* @return {Array} The horizonal and vertical maximum scroll limits
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*/
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getScrollMax() {
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return [
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this.viewportElement.scrollWidth - this.viewportElement.clientWidth,
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this.viewportElement.scrollHeight - this.viewportElement.clientHeight
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]
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}
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snapToGrid(location) {
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return Utility.snapToGrid(location, this.gridSize)
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}
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/**
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* @param {Number} x - Horizontal
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* @param {Number} y - Vertical expand value (negative means top, positive means bottom)
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* @param {Number} factor - Either 1 (expand) or -1 (shrink)
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*/
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/**
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* Expand or shrink the grind indefinitely, the content will remain into position
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* @param {Number[]} param0 - Expand value (negative means shrink, positive means expand)
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* @param {Number[]} param1 - Direction of expansion (negative: left/top, position: right/bottom)
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*/
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seamlessExpand([x, y], [directionX, directionY] = [1, 1]) {
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const initialScroll = [
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this.viewportElement.scrollLeft,
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this.viewportElement.scrollTop
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]
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let scale = this.getScale()
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let scaledX = x / scale
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let scaledY = y / scale
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// First expand the grid to contain the additional space
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this.#expand(scaledX, scaledY)
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// If the expansion is towards the left or top, then scroll back to give the illusion that the content is in the same position and translate it accordingly
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const translate = [0, 0]
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if (directionX < 0) {
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this.viewportElement.scrollLeft += x
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translate[0] = scaledX
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}
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if (directionY < 0) {
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this.viewportElement.scrollTop += y
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translate[1] = scaledY
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}
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this.#translate(translate[0], translate[1])
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}
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progressiveSnapToGrid(x) {
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return Configuration.expandGridSize * Math.round(x / Configuration.expandGridSize + 0.5 * Math.sign(x))
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}
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getZoom() {
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return this.zoom
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}
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setZoom(zoom, center) {
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zoom = Utility.clamp(zoom, Configuration.minZoom, Configuration.maxZoom)
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if (zoom == this.zoom) {
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return
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}
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let initialScale = this.getScale()
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this.template.applyZoom(this, zoom)
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this.zoom = zoom
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if (center) {
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center[0] += this.translateValue[0]
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center[1] += this.translateValue[1]
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let relativeScale = this.getScale() / initialScale
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let newCenter = [
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relativeScale * center[0],
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relativeScale * center[1]
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]
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this.scrollDelta([
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(newCenter[0] - center[0]) * initialScale,
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(newCenter[1] - center[1]) * initialScale
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])
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}
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}
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getScale() {
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return parseFloat(getComputedStyle(this.gridElement).getPropertyValue("--ueb-scale"))
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}
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/**
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* @param {Number[]} position
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*/
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compensateTranslation(position) {
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position[0] -= this.translateValue[0]
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position[1] -= this.translateValue[1]
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return position
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}
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/**
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* Returns the list of nodes in this blueprint. It can filter the list providing just the selected ones.
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*/
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getNodes(selected = false) {
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if (selected) {
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return this.nodes.filter(
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node => node.selected
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)
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} else {
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return this.nodes
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}
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}
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/**
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* @param {PinReferenceEntity} pinReference
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*/
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getPin(pinReference) {
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return this.template.getPin(this, pinReference)
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}
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/**
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* Returns the list of links in this blueprint.
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* @returns {LinkElement[]} Nodes
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*/
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getLinks([a, b] = []) {
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if (a == null != b == null) {
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const pin = a ?? b
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return this.links.filter(link => link.sourcePin == pin || link.destinationPin == pin)
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}
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if (a != null && b != null) {
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return this.links.filter(link =>
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link.sourcePin == a && link.destinationPin == b
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|| link.sourcePin == b && link.destinationPin == a)
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}
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return this.links
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}
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/**
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* @param {PinElement} sourcePin
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* @param {PinElement} destinationPin
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* @returns
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*/
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getLink(sourcePin, destinationPin, ignoreDirection = false) {
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return this.links.find(link =>
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link.sourcePin == sourcePin && link.destinationPin == destinationPin
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|| ignoreDirection && link.sourcePin == destinationPin && link.destinationPin == sourcePin
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)
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}
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/**
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* Select all nodes
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*/
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selectAll() {
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this.getNodes().forEach(node => this.nodeSelectToggleFunction(node, true))
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}
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/**
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* Unselect all nodes
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*/
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unselectAll() {
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this.getNodes().forEach(node => this.nodeSelectToggleFunction(node, false))
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}
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/**
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* @param {...IElement} graphElements
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*/
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addGraphElement(...graphElements) {
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let nodeElements = []
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for (let element of graphElements) {
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if (element instanceof NodeElement && !this.nodes.includes(element)) {
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const nodeName = element.entity.getFullName()
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const homonymNode = this.nodes.find(node => node.entity.getFullName() == nodeName)
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if (homonymNode) {
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// Inserted node keeps tha name and the homonym nodes is renamed
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let name = homonymNode.entity.getDisplayName()
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this.#nodeNameCounter[name] = this.#nodeNameCounter[name] ?? -1
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do {
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++this.#nodeNameCounter[name]
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} while (this.nodes.find(node =>
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node.entity.getFullName() == Configuration.nodeName(name, this.#nodeNameCounter[name])
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))
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homonymNode.rename(Configuration.nodeName(name, this.#nodeNameCounter[name]))
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}
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this.nodes.push(element)
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nodeElements.push(element)
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this.nodesContainerElement?.appendChild(element)
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} else if (element instanceof LinkElement && !this.links.includes(element)) {
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this.links.push(element)
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this.nodesContainerElement?.appendChild(element)
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}
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}
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graphElements.filter(element => element instanceof NodeElement).forEach(
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node => /** @type {NodeElement} */(node).sanitizeLinks()
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)
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}
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/**
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* @param {...IElement} graphElements
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*/
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removeGraphElement(...graphElements) {
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for (let element of graphElements) {
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if (element.closest("ueb-blueprint") == this) {
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element.remove()
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let elementsArray = element instanceof NodeElement
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? this.nodes
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: element instanceof LinkElement
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? this.links
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: null
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elementsArray?.splice(
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elementsArray.findIndex(v => v === element),
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1
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)
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}
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}
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}
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setFocused(value = true) {
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if (this.focused == value) {
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return
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}
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let event = new CustomEvent(value ? "blueprint-focus" : "blueprint-unfocus")
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this.focused = value
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this.dataset.focused = this.focused ? "true" : "false"
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if (!this.focused) {
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this.unselectAll()
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}
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this.dispatchEvent(event)
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}
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dispatchEditTextEvent(value) {
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const event = new CustomEvent(
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value
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? Configuration.editTextEventName.begin
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: Configuration.editTextEventName.end
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)
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this.dispatchEvent(event)
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}
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}
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customElements.define("ueb-blueprint", Blueprint)
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