Files
ueblueprint/js/template/BoolPinTemplate.js
2022-04-30 17:55:53 +02:00

62 lines
1.5 KiB
JavaScript

// @ts-check
import html from "./html"
import IInputPinTemplate from "./IInputPinTemplate"
/**
* @typedef {import("../element/PinElement").default} PinElement
*/
export default class BoolPinTemplate extends IInputPinTemplate {
/** @type {HTMLInputElement} */
#input
/**
* @param {PinElement} pin
*/
setup(pin) {
super.setup(pin)
this.#input = pin.querySelector(".ueb-pin-input")
let self = this
this.onChangeHandler = _ => pin.entity.DefaultValue = self.#input.checked ? "true" : "false"
this.#input.addEventListener("change", this.onChangeHandler)
}
/**
* @param {PinElement} pin
*/
cleanup(pin) {
super.cleanup(pin)
this.#input.removeEventListener("change", this.onChangeHandler)
}
/**
* @param {PinElement} pin
*/
getInputs(pin) {
return [this.#input.checked ? "true" : "false"]
}
/**
* @param {PinElement} pin
* @param {String[]?} value
*/
setInputs(pin, value = []) {
pin.entity.DefaultValue = value.length ? value[0] : this.getInput(pin)
this.#input.checked = pin.entity.DefaultValue == "true"
}
/**
* @param {PinElement} pin
*/
renderInput(pin) {
if (pin.isInput()) {
return html`
<input type="checkbox" class="ueb-pin-input" ${pin.entity.DefaultValue == "true" ? "checked" : ""} />
`
}
return super.renderInput(pin)
}
}