Files
ueblueprint/js/template/RealPinTemplate.js
barsdeveloper 49ae73827f Rotator entity
2022-09-26 22:27:53 +02:00

39 lines
1.2 KiB
JavaScript

import IInputPinTemplate from "./IInputPinTemplate"
import Utility from "../Utility"
/** @typedef {import("../element/PinElement").default} PinElement */
export default class RealPinTemplate extends IInputPinTemplate {
/**
* @param {PinElement} pin
* @param {String[]?} values
*/
setInputs(pin, values = [], updateDefaultValue = false) {
if (!values || values.length == 0) {
values = this.getInput(pin)
}
let parsedValues = []
for (let i = 0; i < values.length; ++i) {
let num = parseFloat(values[i])
if (isNaN(num)) {
num = parseFloat(pin.entity.DefaultValue != ""
? /** @type {String} */(pin.entity.DefaultValue)
: pin.entity.AutogeneratedDefaultValue)
}
if (isNaN(num)) {
num = 0
updateDefaultValue = false
}
parsedValues.push(num)
values[i] = Utility.minDecimals(num)
}
super.setInputs(pin, values, false)
this.setDefaultValue(pin, parsedValues, values)
}
setDefaultValue(pin, values = [], rawValues = values) {
pin.setDefaultValue(values[0])
}
}