Files
ueblueprint/ueblueprint.js
barsdeveloper 3f176ea4a4 fizing zoom wip
2021-08-26 23:43:43 +02:00

526 lines
17 KiB
JavaScript

class UEBlueprintDrag {
constructor(blueprintNode, options) {
this.blueprintNode = blueprintNode;
this.mousePosition = [0, 0];
this.stepSize = options?.stepSize;
this.clickButton = options?.clickButton ?? 0;
this.exitGrabSameButtonOnly = options?.exitGrabSameButtonOnly ?? false;
let self = this;
this.mouseDownHandler = function (e) {
switch (e.button) {
case self.clickButton:
self.clicked(e.clientX, e.clientY);
break;
default:
if (!self.exitGrabSameButtonOnly) {
self.mouseUpHandler(e);
}
break;
}
};
this.mouseMoveHandler = function (e) {
let mousePosition = self.snapToGrid(e.clientX, e.clientY);
const d = [mousePosition[0] - self.mousePosition[0], mousePosition[1] - self.mousePosition[1]];
if (d[0] == 0 && d[1] == 0) {
return;
}
self.blueprintNode.addLocation(d);
// Reassign the position of mouse
self.mousePosition = mousePosition;
};
this.mouseUpHandler = function (e) {
if (!self.exitGrabSameButtonOnly || e.button == self.clickButton) {
// Remove the handlers of `mousemove` and `mouseup`
document.removeEventListener('mousemove', self.mouseMoveHandler);
document.removeEventListener('mouseup', self.mouseUpHandler);
}
};
let element = this.blueprintNode;
element.addEventListener('mousedown', this.mouseDownHandler);
element.addEventListener('contextmenu', e => e.preventDefault());
}
unlistenDOMElement() {
this.blueprintNode.removeEventListener('mousedown', this.mouseDownHandler);
}
snapToGrid(posX, posY) {
return [
this.stepSize * Math.round(posX / this.stepSize),
this.stepSize * Math.round(posY / this.stepSize)
]
}
clicked(x, y) {
if (!this.stepSize) {
this.stepSize = parseInt(getComputedStyle(this.blueprintNode).getPropertyValue('--ueb-grid-snap'));
}
// Get the current mouse position
this.mousePosition = this.snapToGrid(x, y);
// Attach the listeners to `document`
document.addEventListener('mousemove', this.mouseMoveHandler);
document.addEventListener('mouseup', this.mouseUpHandler);
}
}
class UEBlueprintDragScroll extends UEBlueprintDrag {
constructor(scrolledEntity, options) {
super(scrolledEntity, options);
this.minZoom = options?.minZoom ?? -12;
let self = this;
this.mouseMoveHandler = function (e) {
let mousePosition = self.snapToGrid(e.clientX, e.clientY);
// How far the mouse has been moved
const dx = mousePosition[0] - self.mousePosition[0];
const dy = mousePosition[1] - self.mousePosition[1];
self.blueprintNode.scrollDelta([-dx, -dy]);
// Reassign the position of mouse
self.mousePosition = mousePosition;
};
this.mouseWheelHandler = function (e) {
e.preventDefault();
let zoomLevel = self.blueprintNode.getZoom();
zoomLevel -= Math.sign(e.deltaY);
self.blueprintNode.getScale();
const targetOffset = e.target.getBoundingClientRect();
const currentTargetOffset = e.currentTarget.getBoundingClientRect();
let offset = [e.offsetX + targetOffset.x - currentTargetOffset.x, e.offsetY + targetOffset.y - currentTargetOffset.y];
console.log([offset[0] - e.x, offset[1] - e.y]);
self.blueprintNode.setZoom(zoomLevel, offset);
};
this.blueprintNode.getGridDOMElement().addEventListener('wheel', this.mouseWheelHandler, false);
this.blueprintNode.getGridDOMElement().parentElement.addEventListener('wheel', e => e.preventDefault());
}
expandAndTranslate(x, y) {
this.blueprintNode.expand(x, y);
this.blueprintNode.translate(-x, -y);
}
}
class UEBlueprint extends HTMLElement {
header() {
return `
<div class="ueb-viewport-header">
<div class="ueb-viewport-zoom">1:1</div>
</div>
`
}
overlay() {
return `
<div class="ueb-viewport-overlay"></div>
`
}
viewport() {
return `
<div class="ueb-viewport-body">
<div class="ueb-grid"
style="--ueb-additional-x:${this.additional[0]}; --ueb-additional-y:${this.additional[1]}; --ueb-translate-x:${this.translateValue[0]}; --ueb-translate-y:${this.translateValue[1]}">
<div class="ueb-grid-content" data-nodes>
</div>
</div>
</div>
`
}
insertChildren() {
this.querySelector('[data-nodes]').append(...this.nodes);
}
static clamp(val, min, max) {
return Math.min(Math.max(val, min), max)
}
constructor() {
super();
this.nodes = new Set();
this.expandGridSize = 400;
this.gridElement = null;
this.viewportElement = null;
this.overlayElement = null;
this.dragObject = null;
this.additional = /*[2 * this.expandGridSize, 2 * this.expandGridSize]*/[0, 0];
this.translateValue = /*[this.expandGridSize, this.expandGridSize]*/[0, 0];
this.zoom = 0;
this.headerElement = null;
}
connectedCallback() {
this.classList.add('ueb', `ueb-zoom-${this.zoom}`);
let aDiv = document.createElement('div');
// Add header
aDiv.innerHTML = this.header();
this.headerElement = aDiv.firstElementChild;
this.appendChild(this.headerElement);
// Add overlay
aDiv.innerHTML = this.overlay();
this.overlayElement = aDiv.firstElementChild;
this.appendChild(this.overlayElement);
// Add viewport
aDiv.innerHTML = this.viewport();
this.viewportElement = aDiv.firstElementChild;
this.appendChild(this.viewportElement);
this.gridElement = this.viewportElement.querySelector('.ueb-grid');
this.insertChildren();
this.dragObject = new UEBlueprintDragScroll(this, {
'clickButton': 2,
'stepSize': 1
});
}
getGridDOMElement() {
return this.gridElement
}
disconnectedCallback() {
super.disconnectedCallback();
this.dragObject.unlistenDOMElement();
}
setScroll(value, smooth = false) {
this.scroll = value;
if (!smooth) {
this.viewportElement.scroll(value[0], value[1]);
} else {
this.viewportElement.scroll({
left: value[0],
top: value[1],
behavior: 'smooth'
});
}
}
scrollDelta(delta, smooth = false) {
const scrollMax = this.getScrollMax();
let currentScroll = this.getScroll();
let finalScroll = [
currentScroll[0] + delta[0],
currentScroll[1] + delta[1]
];
let expand = [0, 0];
for (let i = 0; i < 2; ++i) {
if (delta[i] < 0 && finalScroll[i] < 0.25 * this.expandGridSize) {
// Expand if scrolling is diminishing and the remainig space is less that a quarter of an expansion step
expand[i] = finalScroll[i];
if (expand[i] > 0) {
// Final scroll is still in rage (more than zero) but we want to expand to negative (left or top)
expand[i] = -this.expandGridSize;
}
} else if (delta[i] > 0 && finalScroll[i] > scrollMax[i] - 0.25 * this.expandGridSize) {
// Expand if scrolling is increasing and the remainig space is less that a quarter of an expansion step
expand[i] = finalScroll[i] - scrollMax[i];
if (expand[i] < 0) {
// Final scroll is still in rage (less than the maximum scroll) but we want to expand to positive (right or bottom)
expand[i] = this.expandGridSize;
}
}
}
if (expand[0] != 0 || expand[1] != 0) {
this.seamlessExpand(this.progressiveSnapToGrid(expand[0]), this.progressiveSnapToGrid(expand[1]));
currentScroll = this.getScroll();
finalScroll = [
currentScroll[0] + delta[0],
currentScroll[1] + delta[1]
];
}
this.setScroll(finalScroll, smooth);
}
getScroll() {
return [this.viewportElement.scrollLeft, this.viewportElement.scrollTop]
}
scrollCenter() {
const scroll = this.getScroll();
const offset = [
this.translateValue[0] - scroll[0],
this.translateValue[1] - scroll[1]
];
const targetOffset = this.getViewportSize().map(size => size / 2);
const deltaOffset = [
offset[0] - targetOffset[0],
offset[1] - targetOffset[1]
];
this.scrollDelta(deltaOffset, true);
}
getExpandGridSize() {
return this.expandGridSize
}
getViewportSize() {
return [
this.viewportElement.clientWidth,
this.viewportElement.clientHeight
]
}
/**
* Get the scroll limits
* @return {array} The horizonal and vertical maximum scroll limits
*/
getScrollMax() {
return [
this.viewportElement.scrollWidth - this.viewportElement.clientWidth,
this.viewportElement.scrollHeight - this.viewportElement.clientHeight
]
}
/**
* Expand the grid, considers the absolute value of params
* @param {number} x - Horizontal expansion value
* @param {number} y - Vertical expansion value
*/
_expand(x, y) {
x = Math.round(Math.abs(x));
y = Math.round(Math.abs(y));
this.additional = [this.additional[0] + x, this.additional[1] + y];
if (this.gridElement) {
this.gridElement.style.setProperty('--ueb-additional-x', this.additional[0]);
this.gridElement.style.setProperty('--ueb-additional-y', this.additional[1]);
}
}
/**
* Moves the content of the grid according to the coordinates
* @param {number} x - Horizontal translation value
* @param {number} y - Vertical translation value
*/
_translate(x, y) {
x = Math.round(x);
y = Math.round(y);
this.translateValue = [this.translateValue[0] + x, this.translateValue[1] + y];
if (this.gridElement) {
this.gridElement.style.setProperty('--ueb-translate-x', this.translateValue[0]);
this.gridElement.style.setProperty('--ueb-translate-y', this.translateValue[1]);
}
}
/**
* Expand the grind indefinitely, the content will remain into position
* @param {number} x - Horizontal expand value (negative means left, positive means right)
* @param {number} y - Vertical expand value (negative means top, positive means bottom)
*/
seamlessExpand(x, y) {
let scale = this.getScale();
let scaledX = x / scale;
let scaledY = y / scale;
// First expand the grid to contain the additional space
this._expand(scaledX, scaledY);
// If the expansion is towards the left or top, then scroll back to give the illusion that the content is in the same position and translate it accordingly
this._translate(scaledX < 0 ? -scaledX : 0, scaledY < 0 ? -scaledY : 0);
if (x < 0) {
this.viewportElement.scrollLeft -= x;
}
if (y < 0) {
this.viewportElement.scrollTop -= y;
}
}
progressiveSnapToGrid(x) {
return this.expandGridSize * Math.round(x / this.expandGridSize + 0.5 * Math.sign(x))
}
getZoom() {
return this.zoom
}
setZoom(zoom, center) {
zoom = this.constructor.clamp(zoom, -12, 0);
if (zoom == this.zoom) {
return
}
let initialScale = this.getScale();
this.classList.remove(`ueb-zoom-${this.zoom}`);
this.classList.add(`ueb-zoom-${zoom}`);
this.zoom = zoom;
if (center) {
let point = document.createElement('div');
point.style.width = '2px';
point.style.height = '2px';
point.style.background = 'red';
point.style.position = 'absolute';
document.querySelector('.ueb-grid').appendChild(point);
let relativeScale = this.getScale() / initialScale;
let newCenter = [
relativeScale * center[0],
relativeScale * center[1]
];
this.scrollDelta([
(newCenter[0] - center[0]) * initialScale,
(newCenter[1] - center[1]) * initialScale
]);
point.style.left = `${center[0]}px`;
point.style.top = `${center[1]}px`;
}
}
getScale() {
return parseFloat(getComputedStyle(this.gridElement).getPropertyValue('--ueb-grid-scale'))
}
addNode(...blueprintNodes) {
[...blueprintNodes].reduce((s, e) => s.add(e), this.nodes);
let nodesDestination = this.querySelector('[data-nodes]');
if (nodesDestination) {
nodesDestination.append(...blueprintNodes);
}
}
}
customElements.define('u-blueprint', UEBlueprint);
class UEBlueprintDraggableObject extends HTMLElement {
constructor() {
super();
this.dragObject = null;
this.location = [0, 0];
}
connectedCallback() {
this.dragObject = new UEBlueprintDrag(this);
}
disconnectedCallback() {
this.dragObject.unlistenDOMElement();
}
setLocation(value = [0, 0]) {
this.location = value;
this.style.setProperty('--ueb-position-x', this.location[0]);
this.style.setProperty('--ueb-position-y', this.location[1]);
}
addLocation(value) {
this.setLocation([this.location[0] + value[0], this.location[1] + value[1]]);
}
getLocation() {
return this.location
}
}
class UEBlueprintObject extends UEBlueprintDraggableObject {
static classInputs = [/*
{
name: "Input Example",
type: 'integer'
}
*/]
static classOutputs = [/*
{
name: "Return Value",
type: 'string'
}*/
]
static classInFlow = false
static classOutFlow = false
static className = 'Empty node'
header() {
return `
<div class="ueb-node-header">
<span class="ueb-node-name">
<span class="ueb-node-symbol"></span>
<span class="ueb-node-text">${this.constructor.className}</span>
</span>
</div>
`
}
body() {
return `
<div class="ueb-node-body">
<div class="ueb-node-inputs">
${this.constructor.classInputs.forEach((input, index) => `
<div class="ueb-node-input ueb-node-value-${input.type}">
<span class="ueb-node-value-icon ${this.inputs[index].connected ? 'ueb-node-value-fill' : ''}"></span>
${input.name}
</div>
`) ?? ''}
</div>
<div class="ueb-node-outputs">
${this.constructor.classOutputs.forEach((output, index) => `
<div class="ueb-node-output ueb-node-value-${output.type}">
${output.name}
<span class="ueb-node-value-icon ${this.outputs[index].connected ? 'ueb-node-value-fill' : ''}"></span>
</div>
`) ?? ''}
</div>
</div>
`
}
render() {
return `
<div class="ueb-node-border">
<div class="ueb-node-content">
${this.header()}
${this.body()}
</div>
</div>
`
}
constructor() {
super();
this.selected = false;
this.inputs = this.constructor.classInputs.map(value => {
return {
connected: null
}
});
this.outputs = this.constructor.classOutputs.map(value => {
return {
connected: null
}
});
}
connectedCallback() {
super.connectedCallback();
this.classList.add('ueb-node');
if (this.selected) {
this.classList.add('ueb-selected');
}
this.style.setProperty('--ueb-position-x', this.location[0]);
this.style.setProperty('--ueb-position-y', this.location[1]);
let aDiv = document.createElement('div');
aDiv.innerHTML = this.render();
this.appendChild(aDiv.firstElementChild);
}
isSelected() {
return this.selected
}
setSelected(value = true) {
this.selected = value;
}
}
customElements.define('u-object', UEBlueprintObject);
export { UEBlueprint, UEBlueprintObject };