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https://github.com/barsdeveloper/ueblueprint.git
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* Fix node reference when changing elements * Fix ScriptVariables parsing * Fix invariant text and niagara types * Niagara convert nodes * Move node tests to own files * More Niagara tests * Niagara float and smaller fixes * More Decoding * More decoding * WIP * Float is real * WIP * More types and colors * Test case and small polish * WIP * WIP * Fix niagara script variables merging * Fix Niagara variables * Fixing mirrored ExportPath * Fix Export paths name adjustments * Simplify arc calculation * Simplify a bit arc calculation * source / destionation => origin / target * Minor refactoring * Fix switched link position * Rename some properties for uniformity * Fix input escape * Simplify test * About window * Dialog backdrop style * About dialog touches * Remove dependency and minot improvement * Light mode * Fix link location and css small improvement * Link direction and minor fixes * Some minor fixes and refactoring * Refactoring WIP * Shorting repetitive bits * More tests * Simplify linking tests
27 lines
918 B
JavaScript
Executable File
27 lines
918 B
JavaScript
Executable File
import P from "parsernostrum"
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import Grammar from "../serialization/Grammar.js"
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import GuidEntity from "./GuidEntity.js"
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import IEntity from "./IEntity.js"
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import ObjectReferenceEntity from "./ObjectReferenceEntity.js"
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export default class ScriptVariableEntity extends IEntity {
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static attributes = {
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...super.attributes,
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ScriptVariable: ObjectReferenceEntity,
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OriginalChangeId: GuidEntity,
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}
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static grammar = this.createGrammar()
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constructor(values = {}) {
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super(values)
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/** @type {InstanceType<typeof ScriptVariableEntity.attributes.ScriptVariable>} */ this.ScriptVariable
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/** @type {InstanceType<typeof ScriptVariableEntity.attributes.OriginalChangeId>} */ this.OriginalChangeId
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}
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/** @returns {P<ScriptVariableEntity>} */
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static createGrammar() {
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return Grammar.createEntityGrammar(this).label("ScriptVariableEntity")
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}
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}
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