mirror of
https://github.com/barsdeveloper/ueblueprint.git
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77 lines
2.5 KiB
JavaScript
Executable File
77 lines
2.5 KiB
JavaScript
Executable File
import html from "./html"
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import ITemplate from "./ITemplate"
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import LinkElement from "../element/LinkElement"
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import NodeElement from "../element/NodeElement"
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import sanitizeText from "./sanitizeText"
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import Utility from "../Utility"
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/**
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* @typedef {import("../element/NodeElement").default} NodeElement
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* @typedef {import("../element/PinElement").default} PinElement
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*/
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export default class PinTemplate extends ITemplate {
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/**
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* Computes the html content of the pin.
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* @param {PinElement} pin html element
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* @returns The result html
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*/
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render(pin) {
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if (pin.isInput()) {
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return html`
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<span class="ueb-pin-icon"></span>
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${sanitizeText(pin.getPinDisplayName())}
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`
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} else {
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return html`
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${sanitizeText(pin.getPinDisplayName())}
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<span class="ueb-pin-icon"></span>
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`
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}
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}
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/**
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* Applies the style to the element.
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* @param {PinElement} pin element of the graph
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*/
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apply(pin) {
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super.apply(pin)
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pin.classList.add(
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"ueb-node-" + (pin.isInput() ? "input" : pin.isOutput() ? "output" : "hidden"),
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"ueb-pin-" + sanitizeText(pin.getType())
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)
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pin.clickableElement = pin
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window.customElements.whenDefined(NodeElement.tagName).then(pin.nodeElement = pin.closest(NodeElement.tagName))
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pin.getLinks().forEach(pinReference => {
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const targetPin = pin.blueprint.getPin(pinReference.pinGuid)
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if (targetPin) {
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const [sourcePin, destinationPin] = pin.isOutput() ? [pin, targetPin] : [targetPin, pin]
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pin.blueprint.addGraphElement(new LinkElement(sourcePin, destinationPin))
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}
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})
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}
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/**
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* Applies the connection style to the element.
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* @param {PinElement} pin
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*/
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applyConnected(pin) {
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if (pin.isConnected()) {
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pin.classList.add("ueb-pin-fill")
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} else {
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pin.classList.remove("ueb-pin-fill")
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}
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}
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/**
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* @param {PinElement} pin
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*/
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getLinkLocation(pin) {
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const rect = pin.querySelector(".ueb-pin-icon").getBoundingClientRect()
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return pin.blueprint.compensateTranslation(Utility.convertLocation(
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[(rect.left + rect.right) / 2, (rect.top + rect.bottom) / 2],
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pin.blueprint.gridElement))
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}
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}
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