Files
ueblueprint/js/input/common/Cut.js
barsdeveloper 7469d55518 Replace parsing and test libraries
* WIP

* WIP

* wip

* WIP

* Several fixes

* Tests wip port to playwright

* WIP

* Fix more tests

* Serialization tests fixed

* Several fixes for tests

* Input options types

* Type adjustments

* Fix object reference parser

* Tests fixes

* More tests fixes
2024-02-14 00:40:42 +01:00

51 lines
1.4 KiB
JavaScript
Executable File

import IInput from "../IInput.js"
import ObjectSerializer from "../../serialization/ObjectSerializer.js"
/**
* @typedef {import("../IInput.js").Options & {
* listenOnFocus?: Boolean,
* unlistenOnTextEdit?: Boolean,
* }} Options
*/
export default class Cut extends IInput {
static #serializer = new ObjectSerializer()
/** @type {(e: ClipboardEvent) => void} */
#cutHandler
/**
* @param {Element} target
* @param {Blueprint} blueprint
* @param {Options} options
*/
constructor(target, blueprint, options = {}) {
options.listenOnFocus ??= true
options.unlistenOnTextEdit ??= true // No nodes copy if inside a text field, just text (default behavior)
super(target, blueprint, options)
let self = this
this.#cutHandler = () => self.cut()
}
listenEvents() {
window.addEventListener("cut", this.#cutHandler)
}
unlistenEvents() {
window.removeEventListener("cut", this.#cutHandler)
}
getSerializedText() {
return this.blueprint
.getNodes(true)
.map(node => Cut.#serializer.write(node.entity, false))
.join("")
}
cut() {
this.blueprint.template.getCopyInputObject().copied()
this.blueprint.removeGraphElement(...this.blueprint.getNodes(true))
}
}