Files
ueblueprint/js/template/node/KnotNodeTemplate.js
2025-01-25 01:41:32 +02:00

88 lines
2.7 KiB
JavaScript
Executable File

import { html } from "lit"
import ElementFactory from "../../element/ElementFactory.js"
import KnotPinTemplate from "../pin/KnotPinTemplate.js"
import NodeTemplate from "./NodeTemplate.js"
export default class KnotNodeTemplate extends NodeTemplate {
#switchDirectionsVisually = false
get switchDirectionsVisually() {
return this.#switchDirectionsVisually
}
set switchDirectionsVisually(value) {
if (this.#switchDirectionsVisually == value) {
return
}
this.#switchDirectionsVisually = value
this.element.acknowledgeReflow()
}
/** @type {PinElement} */
#inputPin
get inputPin() {
return this.#inputPin
}
/** @type {PinElement} */
#outputPin
get outputPin() {
return this.#outputPin
}
/** @param {NodeElement} element */
initialize(element) {
super.initialize(element)
this.element.classList.add("ueb-node-style-minimal")
}
render() {
return html`
<div class="ueb-node-border"></div>
`
}
setupPins() {
for (const p of this.getPinElements()) {
/** @type {HTMLElement} */(this.element.querySelector(".ueb-node-border")).appendChild(p)
}
}
createPinElements() {
const entities = this.element.getPinEntities().filter(v => !v.isHidden())
const inputEntity = entities[entities[0].isInput() ? 0 : 1]
const outputEntity = entities[entities[0].isOutput() ? 0 : 1]
const pinElementConstructor = /** @type {PinElementConstructor} */(ElementFactory.getConstructor("ueb-pin"))
let result = [
this.#inputPin = pinElementConstructor.newObject(inputEntity, new KnotPinTemplate(), this.element),
this.#outputPin = pinElementConstructor.newObject(outputEntity, new KnotPinTemplate(), this.element),
]
return result
}
linksChanged() {
}
checkSwtichDirectionsVisually() {
let leftPinsLocation = 0
let leftPinsCount = 0
let rightPinsLocation = 0
let rightPinsCount = 0
const links = this.getAllConnectedLinks()
for (const link of links) {
const pin = link.getOtherPin(this.element)
if (pin?.isInput()) {
rightPinsLocation += pin.getLinkLocation()[0]
++rightPinsCount
} else if (pin?.isOutput()) {
leftPinsLocation += pin.getLinkLocation()[0]
++leftPinsCount
}
}
leftPinsLocation /= leftPinsCount
rightPinsLocation /= rightPinsCount
if ((rightPinsLocation < leftPinsLocation) != this.switchDirectionsVisually) {
this.switchDirectionsVisually = rightPinsLocation < leftPinsLocation
}
}
}