Files
ueblueprint/js/UEBlueprintObject.js
2021-10-04 00:32:22 +02:00

112 lines
3.2 KiB
JavaScript

import UEBlueprintDraggableObject from "./UEBlueprintDraggableObject"
export default class UEBlueprintObject extends UEBlueprintDraggableObject {
static classInputs = [/*
{
name: "Input Example",
type: 'integer'
}
*/]
static classOutputs = [/*
{
name: "Return Value",
type: 'string'
}*/
]
static classInFlow = false
static classOutFlow = false
static className = 'Empty node'
header() {
return `
<div class="ueb-node-header">
<span class="ueb-node-name">
<span class="ueb-node-symbol"></span>
<span class="ueb-node-text">${this.constructor.className}</span>
</span>
</div>
`
}
body() {
return `
<div class="ueb-node-body">
<div class="ueb-node-inputs">
${this.constructor.classInputs.forEach((input, index) => `
<div class="ueb-node-input ueb-node-value-${input.type}">
<span class="ueb-node-value-icon ${this.inputs[index].connected ? 'ueb-node-value-fill' : ''}"></span>
${input.name}
</div>
`) ?? ''}
</div>
<div class="ueb-node-outputs">
${this.constructor.classOutputs.forEach((output, index) => `
<div class="ueb-node-output ueb-node-value-${output.type}">
${output.name}
<span class="ueb-node-value-icon ${this.outputs[index].connected ? 'ueb-node-value-fill' : ''}"></span>
</div>
`) ?? ''}
</div>
</div>
`
}
render() {
return `
<div class="ueb-node-border">
<div class="ueb-node-content">
${this.header()}
${this.body()}
</div>
</div>
`
}
constructor() {
super()
this.selected = false
this.inputs = this.constructor.classInputs.map(value => {
return {
connected: null
}
})
this.outputs = this.constructor.classOutputs.map(value => {
return {
connected: null
}
})
}
connectedCallback() {
super.connectedCallback()
this.classList.add('ueb-node')
if (this.selected) {
this.classList.add('ueb-selected')
}
this.style.setProperty('--ueb-position-x', this.location[0])
this.style.setProperty('--ueb-position-y', this.location[1])
let aDiv = document.createElement('div')
aDiv.innerHTML = this.render()
this.appendChild(aDiv.firstElementChild)
}
isSelected() {
return this.selected
}
setSelected(value = true) {
if (this.selected == value) {
return
}
this.selected = value
if (value) {
this.classList.add('ueb-selected')
} else {
this.classList.remove('ueb-selected')
}
}
}
customElements.define('u-object', UEBlueprintObject)