mirror of
https://github.com/barsdeveloper/ueblueprint.git
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93 lines
3.2 KiB
JavaScript
Executable File
93 lines
3.2 KiB
JavaScript
Executable File
import IMouseClickDrag from "./IMouseClickDrag"
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import LinkElement from "../../element/LinkElement"
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/** @typedef {import("../../element/PinElement").default} PinElement */
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/** @extends IMouseClickDrag<PinElement> */
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export default class MouseCreateLink extends IMouseClickDrag {
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/** @type {NodeListOf<PinElement>} */
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#listenedPins
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#mouseenterHandler =
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/** @param {MouseEvent} e */
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e => {
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if (!this.enteredPin) {
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this.linkValid = false
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this.enteredPin = /** @type {PinElement} */ (e.target)
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const a = this.enteredPin
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const b = this.target
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if (a.getNodeElement() == b.getNodeElement()) {
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this.link.setMessageSameNode()
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} else if (a.isOutput() == b.isOutput()) {
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this.link.setMessageDirectionsIncompatible()
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} else if (a.isOutput() == b.isOutput()) {
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this.link.setMessageDirectionsIncompatible()
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} else if (this.blueprint.getLinks([a, b]).length) {
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this.link.setMessageReplaceLink()
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this.linkValid = true
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} else {
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this.link.setMessageCorrect()
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this.linkValid = true
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}
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}
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}
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#mouseleaveHandler =
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/** @param {MouseEvent} e */
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e => {
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if (this.enteredPin == e.target) {
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this.enteredPin = null
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this.linkValid = false
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this.link?.setMessagePlaceNode()
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}
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}
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/** @type {LinkElement?} */
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link
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/** @type {PinElement?} */
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enteredPin
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linkValid = false
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startDrag(location) {
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this.link = new LinkElement(this.target, null)
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this.blueprint.linksContainerElement.prepend(this.link)
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this.link.setMessagePlaceNode()
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this.#listenedPins = this.blueprint.querySelectorAll("ueb-pin")
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this.#listenedPins.forEach(pin => {
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if (pin != this.target) {
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const clickableElement = pin.template.getClickableElement()
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clickableElement.addEventListener("mouseenter", this.#mouseenterHandler)
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clickableElement.addEventListener("mouseleave", this.#mouseleaveHandler)
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}
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})
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this.link.startDragging()
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this.link.setDestinationLocation(location)
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}
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dragTo(location, movement) {
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this.link.setDestinationLocation(location)
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}
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endDrag() {
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this.#listenedPins.forEach(pin => {
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pin.removeEventListener("mouseenter", this.#mouseenterHandler)
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pin.removeEventListener("mouseleave", this.#mouseleaveHandler)
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})
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if (this.enteredPin && this.linkValid) {
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this.blueprint.addGraphElement(this.link)
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this.link.destinationPin = this.enteredPin
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this.link.removeMessage()
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this.link.finishDragging()
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} else {
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this.link.finishDragging()
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this.link.remove()
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}
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this.enteredPin = null
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this.link = null
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this.#listenedPins = null
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}
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}
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