Files
ueblueprint/js/template/BoolPinTemplate.js
2022-10-14 19:52:00 +02:00

55 lines
1.5 KiB
JavaScript

import { html, nothing } from "lit"
import MouseIgnore from "../input/mouse/MouseIgnore"
import PinTemplate from "./PinTemplate"
/**
* @extends PinTemplate<Boolean>
*/
export default class BoolPinTemplate extends PinTemplate {
/** @type {HTMLInputElement} */
#input
/** @param {Map} changedProperties */
firstUpdated(changedProperties) {
super.firstUpdated(changedProperties)
this.#input = this.element.querySelector(".ueb-pin-input")
let self = this
this.onChangeHandler = _ => this.element.setDefaultValue(self.#input.checked ? true : false)
this.#input.addEventListener("change", this.onChangeHandler)
}
cleanup() {
super.cleanup()
this.#input.removeEventListener("change", this.onChangeHandler)
}
createInputObjects() {
return [
...super.createInputObjects(),
new MouseIgnore(this.#input, this.element.blueprint),
]
}
getInputs() {
return [this.#input.checked ? "true" : "false"]
}
/**
* @param {Boolean[]} values
* @param {String[]} rawValues
*/
setDefaultValue(values = [], rawValues) {
this.element.setDefaultValue(values[0])
}
renderInput() {
if (this.element.isInput()) {
return html`
<input type="checkbox" class="ueb-pin-input" checked="${this.element.defaultValue ? "" : nothing}" />
`
}
return super.renderInput()
}
}