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https://github.com/barsdeveloper/ueblueprint.git
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* Fix node reference when changing elements * Fix ScriptVariables parsing * Fix invariant text and niagara types * Niagara convert nodes * Move node tests to own files * More Niagara tests * Niagara float and smaller fixes * More Decoding * More decoding * WIP * Float is real * WIP * More types and colors * Test case and small polish * WIP * WIP * Fix niagara script variables merging * Fix Niagara variables * Fixing mirrored ExportPath * Fix Export paths name adjustments * Simplify arc calculation * Simplify a bit arc calculation * source / destionation => origin / target * Minor refactoring * Fix switched link position * Rename some properties for uniformity * Fix input escape * Simplify test * About window * Dialog backdrop style * About dialog touches * Remove dependency and minot improvement * Light mode * Fix link location and css small improvement * Link direction and minor fixes * Some minor fixes and refactoring * Refactoring WIP * Shorting repetitive bits * More tests * Simplify linking tests
14 lines
422 B
JavaScript
Executable File
14 lines
422 B
JavaScript
Executable File
import IEntity from "../../js/entity/IEntity.js"
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import NumberEntity from "../../js/entity/NumberEntity.js"
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export default class Entity1 extends IEntity {
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static attributeSeparator = ", "
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static wrap = (entity, v) => `Entity1(${v})`
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static attributes = {
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...super.attributes,
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a: NumberEntity.withDefault(type => new type(8)),
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b: NumberEntity.withDefault(type => new type(9)),
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}
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}
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