Files
ueblueprint/tests/mirroredExportPathRenaming.spec.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

33 lines
2.2 KiB
JavaScript

import { expect, test } from "./fixtures/test.js"
const firstRowOnly = v => v.replaceAll(/^\s+|\n.+/gs, "")
test("Renaming", async ({ blueprintPage }) => {
blueprintPage = await blueprintPage.clone()
let source = String.raw`
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_40" ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0.MaterialGraphNode_40"'
End Object
`
await blueprintPage.paste(source)
expect(firstRowOnly(await blueprintPage.getSerializedNodes())).toEqual(
`Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_40" ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0.MaterialGraphNode_40"'`
)
await blueprintPage.node.evaluate(n => n.entity.Name.value = "new name")
expect(firstRowOnly(await blueprintPage.getSerializedNodes())).toEqual(
`Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="new name" ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0.new name"'`
)
await blueprintPage.node.evaluate(n => n.entity.Name = new (n.entity.constructor.attributes.Name)("new name 2"))
expect(firstRowOnly(await blueprintPage.getSerializedNodes())).toEqual(
`Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="new name 2" ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0.new name 2"'`
)
await blueprintPage.node.evaluate(n => n.entity.Name = new (n.entity.constructor.attributes.Name)())
expect(firstRowOnly(await blueprintPage.getSerializedNodes())).toEqual(
`Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="" ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0."'`
)
await blueprintPage.node.evaluate(n => delete n.entity.Name)
expect(firstRowOnly(await blueprintPage.getSerializedNodes())).toEqual(
`Begin Object Class=/Script/UnrealEd.MaterialGraphNode ExportPath=/Script/UnrealEd.MaterialGraphNode'"/Engine/Transient.M_Brick_Cut_Stone:MaterialGraph_0."'`
)
await blueprintPage.cleanup()
})